| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Paul![]() 0,100 | 45 kills: 32, deaths: 13 | 71% | 889 Not Qualified | 64.91% +1.40 skill (1) | ||
- MIDO![]() 0,100 | 27 kills: 20, deaths: 7 | 74% | 827 Not Qualified | 70.16% +1.19 skill (1) | ||
- Breeze_![]() 0,100 | 25 kills: 15, deaths: 10 | 60% | 946 Not Qualified | 59.79% +1.61 skill (1) | ||
- aviara_ro![]() 0,100 | 14 kills: 11, deaths: 3 | 79% | 794 Not Qualified | 72.74% +1.09 skill (1) | ||
- DeathWisches![]() 0,100 | 14 kills: 7, deaths: 7 | 50% | 1.002 Not Qualified | 54.57% +1.82 skill (1) | ||
- VedoBuraz![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 976 Bootcamp League | 57.06% +1.72 skill (1) | ||
- SERGO![]() 0,100 | 3 kills: 3, deaths: 0 | 996 Not Qualified | 55.11% +1.80 skill (1) | |||
- gaugecontrol![]() 0,100 | 3 kills: 3, deaths: 0 | 667 Bootcamp League | 81.28% +0.75 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| VedoBuraz Better avoid this opponent next time |
| Skill Booster |
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| DeathWisches Gain optimal skill by winning next confrontation |
| Push Over |
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| gaugecontrol Collect your easy points here |
| Skill Sponsor |
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| gaugecontrol Paid his dues, better thank this opponent next time around |