| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Paul![]() 0,100 | 42 kills: 22, deaths: 20 | 52% | 891 Not Qualified | 55.33% +1.79 skill (1) | ||
- wolf![]() 0,100 | 21 kills: 10, deaths: 11 | 48% | 849 Not Qualified | 59.29% +1.63 skill (1) | ||
- Vlado![]() 1,99 | 5 kills: 2, deaths: 3 | 40% | 1.538 Expert League | 9.39% +3.62 skill (1) | ||
- VedoBuraz![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 978 Bootcamp League | 47.07% +2.12 skill (1) | ||
- Proninja![]() 0,100 | 4 kills: 4, deaths: 0 | 709 Not Qualified | 71.39% +1.14 skill (1) | |||
- Yan![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.378 Not Qualified | 16.07% +3.36 skill (1) | ||
- Maximus![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.292 Not Qualified | 21.01% +3.16 skill (1) | ||
- feras2026![]() 0,100 | 1 kills: 1, deaths: 0 | 964 Not Qualified | 48.35% +2.07 skill (1) | |||
- Emotionless![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.124 Not Qualified | 33.67% +2.65 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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