| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SaMo![]() 0,100 | 38 kills: 17, deaths: 21 | 45% | 952 Bootcamp League | 52.92% +1.88 skill (1) | ||
- Opfer001![]() 0,100 | 32 kills: 13, deaths: 19 | 41% | 1.224 Major League | 28.39% +2.86 skill (1) | ||
- gaugecontrol![]() 0,100 | 17 kills: 15, deaths: 2 | 88% | 664 Bootcamp League | 77.24% +0.91 skill (1) | ||
- 3333![]() 0,100 | 17 kills: 10, deaths: 7 | 59% | 1.268 Premier League | 25.02% +3.00 skill (1) | ||
- HUNTER![]() 0,100 | 9 kills: 6, deaths: 3 | 67% | 568 Not Qualified | 83.05% +0.68 skill (1) | ||
- SadDig541![]() 0,100 | 1 kills: 1, deaths: 0 | 761 Not Qualified | 70.02% +1.20 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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