| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- OrangePig![]() 0,100 | 58 kills: 33, deaths: 25 | 57% | 1.025 Not Qualified | 50.52% +1.98 skill (1) | ||
- BoBo|Martin![]() 0,100 | 47 kills: 14, deaths: 33 | 30% | 1.056 Not Qualified | 47.51% +2.10 skill (1) | ||
- RedDevil![]() 0,100 | 20 kills: 12, deaths: 8 | 60% | 1.014 Not Qualified | 51.57% +1.94 skill (1) | ||
- evgeniys![]() 0,100 | 13 kills: 12, deaths: 1 | 92% | 949 Bootcamp League | 57.72% +1.69 skill (1) | ||
- Maverick![]() 0,100 | 11 kills: 8, deaths: 3 | 73% | 786 Not Qualified | 71.82% +1.13 skill (1) | ||
- Vincenzo![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 930 Not Qualified | 59.47% +1.62 skill (1) | ||
- |ZA| Crumblesauce![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 777 Not Qualified | 72.53% +1.10 skill (1) | ||
- CoreyFace![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 966 Not Qualified | 56.13% +1.75 skill (1) | ||
- felipe![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 811 Not Qualified | 69.90% +1.20 skill (1) | ||
- leGO![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 774 Not Qualified | 72.74% +1.09 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| BoBo|Martin Better avoid this opponent next time |
| Skill Booster |
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| BoBo|Martin Gain optimal skill by winning next confrontation |
| Push Over |
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| leGO Collect your easy points here |
| Skill Sponsor |
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| leGO Paid his dues, better thank this opponent next time around |