| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Bill![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.123 Not Qualified | 26.34% +2.95 skill (1) | ||
- bfc![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 868 Not Qualified | 48.75% +2.05 skill (1) | ||
- Getman![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 1.135 Major League | 25.48% +2.98 skill (1) | ||
- Syso![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.117 Major League | 26.80% +2.93 skill (1) | ||
- Yeezaboo![]() 1,99 | 4 kills: 2, deaths: 2 | 50% | 1.275 Premier League | 16.63% +3.33 skill (1) | ||
- Gulah![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 695 Not Qualified | 64.89% +1.40 skill (1) | ||
- Hayalet![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 996 Not Qualified | 36.82% +2.53 skill (1) | ||
- n0 mErCy![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 953 Not Qualified | 40.74% +2.37 skill (1) | ||
- lolisek![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.031 Not Qualified | 33.73% +2.65 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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