| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- OG3![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 961 Not Qualified | 55.14% +1.79 skill (1) | ||
- HotshotVegeta![]() 0,100 | 9 kills: 5, deaths: 4 | 56% | 1.148 Major League | 37.46% +2.50 skill (1) | ||
- Trup![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.021 Not Qualified | 49.42% +2.02 skill (1) | ||
- JOJO![]() 0,100 | 3 kills: 3, deaths: 0 | 766 Not Qualified | 72.20% +1.11 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| HotshotVegeta Better avoid this opponent next time |
| Skill Booster |
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| HotshotVegeta Gain optimal skill by winning next confrontation |
| Push Over |
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| JOJO Collect your easy points here |
| Skill Sponsor |
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| JOJO Paid his dues, better thank this opponent next time around |