| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- nur![]() 0,100 | 40 kills: 26, deaths: 14 | 65% | 960 Not Qualified | 30.27% +2.79 skill (1) | ||
- Kraska_RED![]() 0,100 | 19 kills: 12, deaths: 7 | 63% | 686 Not Qualified | 55.49% +1.78 skill (1) | ||
- Atai![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 842 Not Qualified | 40.62% +2.38 skill (1) | ||
- Nobody![]() 100,0 | 3 kills: 1, deaths: 2 | 33% | 527 Not Qualified | 69.65% +1.21 skill (1) | ||
- ReVeNaNt![]() 0,100 | 1 kills: 1, deaths: 0 | 666 Not Qualified | 57.35% +1.71 skill (1) | |||
- doef![]() 0,100 | 1 kills: 1, deaths: 0 | 666 Not Qualified | 57.34% +1.71 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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