| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- zwemm![]() 0,100 | 4 kills: 4, deaths: 0 | 899 Not Qualified | 51.72% +1.93 skill (1) | |||
- LUISRZR1![]() 0,100 | 3 kills: 3, deaths: 0 | 745 Not Qualified | 65.89% +1.36 skill (1) | |||
- Ryo![]() 0,100 | 1 kills: 1, deaths: 0 | 1.124 Not Qualified | 31.05% +2.76 skill (1) | |||
- Mirek![]() 0,100 | 1 kills: 1, deaths: 0 | 879 Not Qualified | 53.62% +1.86 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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