| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Bazil![]() 0,100 | 48 kills: 34, deaths: 14 | 71% | 1.247 Major League | 48.93% +2.04 skill (1) | ||
- ahrisstepson![]() 0,100 | 35 kills: 27, deaths: 8 | 77% | 1.028 Not Qualified | 68.93% +1.24 skill (1) | ||
- babinks![]() 0,100 | 17 kills: 14, deaths: 3 | 82% | 1.157 Not Qualified | 57.46% +1.70 skill (1) | ||
- veselinio8![]() 0,100 | 16 kills: 15, deaths: 1 | 94% | 862 Not Qualified | 80.75% +0.77 skill (1) | ||
- lion0fthenorth![]() 0,100 | 10 kills: 6, deaths: 4 | 60% | 1.162 Not Qualified | 56.99% +1.72 skill (1) | ||
- Marcello![]() 0,100 | 7 kills: 6, deaths: 1 | 86% | 884 Not Qualified | 79.40% +0.82 skill (1) | ||
- dada![]() 0,100 | 6 kills: 4, deaths: 2 | 67% | 1.648 Expert League | 17.03% +3.32 skill (1) | ||
- Getman![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.157 Major League | 57.49% +1.70 skill (1) | ||
- cever![]() 0,100 | 2 kills: 2, deaths: 0 | 859 Not Qualified | 80.94% +0.76 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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