| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Es-os![]() 0,100 | 25 kills: 7, deaths: 18 | 28% | 913 Not Qualified | 27.75% +2.89 skill (1) | ||
- godlike![]() 0,100 | 19 kills: 6, deaths: 13 | 32% | 853 Not Qualified | 32.63% +2.69 skill (1) | ||
- drweissmann![]() 0,100 | 10 kills: 1, deaths: 9 | 10% | 790 Not Qualified | 38.15% +2.47 skill (1) | ||
- Nobody![]() 100,0 | 7 kills: 0, deaths: 7 | 0% | 889 Bootcamp League | 29.68% +2.81 skill (1) | ||
- LMWarfare![]() 0,100 | 7 kills: 0, deaths: 7 | 0% | 1.070 Not Qualified | 17.37% +3.31 skill (1) | ||
- pSyCh() ki|LeR![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.052 Not Qualified | 18.39% +3.26 skill (1) | ||
- MAMMETA [2] [![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 801 Not Qualified | 37.13% +2.51 skill (1) | ||
- ahmed razak![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.089 Bootcamp League | 16.36% +3.35 skill (1) | ||
- wakebro![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 924 Not Qualified | 26.95% +2.92 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| drweissmann Better avoid this opponent next time |
| Skill Booster |
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| ahmed razak Gain optimal skill by winning next confrontation |
| Push Over |
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| drweissmann Collect your easy points here |
| Skill Sponsor |
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| Nobody Paid his dues, better thank this opponent next time around |