| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- >[Sa[Y]KO]<![]() 0,100 | 6 kills: 0, deaths: 6 | 0% | 1.199 Not Qualified | 19.15% +3.23 skill (1) | ||
- Rockxk![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.075 Not Qualified | 27.67% +2.89 skill (1) | ||
- K-A-I-F![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.214 Not Qualified | 18.29% +3.27 skill (1) | ||
- Grossglockner![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.604 Expert League | 4.77% +3.81 skill (1) | ||
- Aisha![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.031 Not Qualified | 31.12% +2.76 skill (1) | ||
- Bad_dog![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.079 Not Qualified | 27.30% +2.91 skill (1) | ||
- DJ![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.220 Not Qualified | 17.98% +3.28 skill (1) | ||
- Vanuoglio![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.228 Major League | 17.52% +3.30 skill (1) | ||
- RandyStar![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.443 Expert League | 8.51% +3.66 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Aisha Better avoid this opponent next time |
| Skill Booster |
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| Grossglockner Gain optimal skill by winning next confrontation |
| Push Over |
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| Aisha Collect your easy points here |
| Skill Sponsor |
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| Rockxk Paid his dues, better thank this opponent next time around |