| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- black death![]() 0,100 | 78 kills: 28, deaths: 50 | 36% | 1.165 Major League | 23.87% +3.05 skill (1) | ||
- mohamedayman![]() 0,100 | 37 kills: 23, deaths: 14 | 62% | 734 Not Qualified | 62.16% +1.51 skill (1) | ||
- kilo![]() 0,100 | 25 kills: 14, deaths: 11 | 56% | 802 Not Qualified | 55.87% +1.77 skill (1) | ||
- extremal77![]() 0,100 | 22 kills: 7, deaths: 15 | 32% | 907 Not Qualified | 45.83% +2.17 skill (1) | ||
- <~YOB~>Goschni![]() 1,99 | 22 kills: 9, deaths: 13 | 41% | 1.021 Not Qualified | 35.32% +2.59 skill (1) | ||
- abdullah![]() 0,100 | 20 kills: 12, deaths: 8 | 60% | 806 Not Qualified | 55.46% +1.78 skill (1) | ||
- Killer![]() 0,100 | 14 kills: 3, deaths: 11 | 21% | 1.052 Bootcamp League | 32.62% +2.70 skill (1) | ||
- cop![]() 0,100 | 11 kills: 3, deaths: 8 | 27% | 1.177 Major League | 23.05% +3.08 skill (1) | ||
- Default![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 845 Not Qualified | 51.78% +1.93 skill (1) | ||
- MAXIMUS![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 788 Not Qualified | 57.20% +1.71 skill (1) | ||
- f![]() 0,100 | 1 kills: 1, deaths: 0 | 756 Not Qualified | 60.11% +1.60 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Killer Better avoid this opponent next time |
| Skill Booster |
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| cop Gain optimal skill by winning next confrontation |
| Push Over |
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| mohamedayman Collect your easy points here |
| Skill Sponsor |
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| f Paid his dues, better thank this opponent next time around |