| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- flo![]() 0,100 | 33 kills: 19, deaths: 14 | 58% | 1.275 Not Qualified | 40.68% +2.37 skill (1) | ||
- EHAB![]() 0,100 | 13 kills: 7, deaths: 6 | 54% | 1.140 Not Qualified | 53.53% +1.86 skill (1) | ||
- tugfa![]() 0,100 | 12 kills: 4, deaths: 8 | 33% | 1.357 Not Qualified | 33.30% +2.67 skill (1) | ||
- Abrek![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 965 Not Qualified | 69.26% +1.23 skill (1) | ||
- arias51![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 1.060 Bootcamp League | 61.01% +1.56 skill (1) | ||
- Epic![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 1.081 Not Qualified | 59.09% +1.64 skill (1) | ||
- Yudz![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.022 Not Qualified | 64.36% +1.43 skill (1) | ||
- PuppetMaster![]() 0,100 | 3 kills: 3, deaths: 0 | 1.218 Not Qualified | 45.97% +2.16 skill (1) | |||
- Cassandro![]() 0,100 | 2 kills: 2, deaths: 0 | 1.052 Not Qualified | 61.72% +1.53 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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