| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Med![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.395 Not Qualified | 14.00% +3.44 skill (1) | ||
- HoRo![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.465 Not Qualified | 11.08% +3.56 skill (1) | ||
- Strong![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.273 Not Qualified | 20.65% +3.17 skill (1) | ||
- JAG![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.536 Not Qualified | 8.66% +3.65 skill (1) | ||
- [-A_Tm-]Go_blin![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.402 Expert League | 13.69% +3.45 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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