| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- pAn11![]() 1,99 | 18 kills: 12, deaths: 6 | 67% | 955 Bootcamp League | 30.84% +2.77 skill (1) | ||
- buttjamesbond![]() 0,100 | 9 kills: 0, deaths: 9 | 0% | 1.058 Not Qualified | 23.09% +3.08 skill (1) | ||
- ammar![]() 0,100 | 7 kills: 6, deaths: 1 | 86% | 717 Not Qualified | 52.62% +1.90 skill (1) | ||
- GUJJAR![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 921 Not Qualified | 33.75% +2.65 skill (1) | ||
- Ranzz![]() 1,99 | 3 kills: 1, deaths: 2 | 33% | 1.645 Expert League | 3.06% +3.88 skill (1) | ||
- PsK![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 887 Not Qualified | 36.69% +2.53 skill (1) | ||
- Default![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.030 Not Qualified | 25.04% +3.00 skill (1) | ||
- gaugecontrol![]() 0,100 | 1 kills: 1, deaths: 0 | 680 Bootcamp League | 56.21% +1.75 skill (1) | |||
- shorin![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.125 Not Qualified | 18.83% +3.25 skill (1) | ||
- Krimynal![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.277 Premier League | 11.47% +3.54 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| GUJJAR Better avoid this opponent next time |
| Skill Booster |
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| Ranzz Gain optimal skill by winning next confrontation |
| Push Over |
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| gaugecontrol Collect your easy points here |
| Skill Sponsor |
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| gaugecontrol Paid his dues, better thank this opponent next time around |