| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- baby![]() 0,100 | 11 kills: 2, deaths: 9 | 18% | 1.506 Not Qualified | 14.07% +3.44 skill (1) | ||
- jawapret![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.286 Not Qualified | 27.53% +2.90 skill (1) | ||
- doom![]() 0,100 | 8 kills: 1, deaths: 7 | 12% | 1.312 Not Qualified | 25.58% +2.98 skill (1) | ||
- Ranzz![]() 1,99 | 8 kills: 2, deaths: 6 | 25% | 1.718 Expert League | 6.76% +3.73 skill (1) | ||
- dENTA![]() 0,100 | 6 kills: 1, deaths: 5 | 17% | 1.379 Not Qualified | 21.00% +3.16 skill (1) | ||
- Razvan95![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.132 Major League | 40.72% +2.37 skill (1) | ||
- SansCheveux![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.446 Expert League | 17.05% +3.32 skill (1) | ||
- BADAiAN![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.023 Not Qualified | 51.03% +1.96 skill (1) | ||
- Azaghal![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.103 Not Qualified | 43.48% +2.26 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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