| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- BESTIAWIBER![]() 0,100 | 17 kills: 9, deaths: 8 | 53% | 868 Not Qualified | 51.30% +1.95 skill (1) | ||
- NGLSHMNN![]() 0,100 | 11 kills: 4, deaths: 7 | 36% | 1.023 Not Qualified | 36.74% +2.53 skill (1) | ||
- Shteps![]() 0,100 | 10 kills: 7, deaths: 3 | 70% | 1.000 Bootcamp League | 38.83% +2.45 skill (1) | ||
- SBL![]() 0,100 | 10 kills: 8, deaths: 2 | 80% | 904 Bootcamp League | 47.77% +2.09 skill (1) | ||
- ahmet![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 828 Not Qualified | 55.07% +1.80 skill (1) | ||
- Innocent![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 1.013 Not Qualified | 37.66% +2.49 skill (1) | ||
- Strannik![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 939 Not Qualified | 44.49% +2.22 skill (1) | ||
- VITH![]() 0,100 | 6 kills: 6, deaths: 0 | 887 Not Qualified | 49.46% +2.02 skill (1) | |||
- Polly![]() 0,100 | 1 kills: 1, deaths: 0 | 1.229 Major League | 20.86% +3.17 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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