| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Strannik![]() 0,100 | 25 kills: 14, deaths: 11 | 56% | 955 Not Qualified | 45.00% +2.20 skill (1) | ||
- Innocent![]() 0,100 | 25 kills: 7, deaths: 18 | 28% | 1.030 Not Qualified | 38.03% +2.48 skill (1) | ||
- NGLSHMNN![]() 0,100 | 18 kills: 9, deaths: 9 | 50% | 1.041 Not Qualified | 37.09% +2.52 skill (1) | ||
- KeyFlix![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 751 Not Qualified | 64.20% +1.43 skill (1) | ||
- fez![]() 0,100 | 11 kills: 9, deaths: 2 | 82% | 1.128 Major League | 29.63% +2.81 skill (1) | ||
- Acqwah![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 799 Not Qualified | 59.88% +1.60 skill (1) | ||
- AsliKaartik![]() 0,100 | 7 kills: 7, deaths: 0 | 732 Not Qualified | 65.86% +1.37 skill (1) | |||
- ahmet![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 843 Not Qualified | 55.77% +1.77 skill (1) | ||
- BESTIAWIBER![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 883 Not Qualified | 51.94% +1.92 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Innocent Better avoid this opponent next time |
| Skill Booster |
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| fez Gain optimal skill by winning next confrontation |
| Push Over |
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| AsliKaartik Collect your easy points here |
| Skill Sponsor |
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| AsliKaartik Paid his dues, better thank this opponent next time around |