| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Taher![]() 0,100 | 15 kills: 5, deaths: 10 | 33% | 934 Not Qualified | 35.96% +2.56 skill (1) | ||
- DM<[Wursti]![]() 0,100 | 12 kills: 1, deaths: 11 | 8% | 1.402 Expert League | 8.52% +3.66 skill (1) | ||
- LIL-TELIS![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 826 Not Qualified | 45.92% +2.16 skill (1) | ||
- NGLSHMNN![]() 0,100 | 8 kills: 1, deaths: 7 | 12% | 1.022 Not Qualified | 28.62% +2.86 skill (1) | ||
- cope![]() 0,100 | 7 kills: 3, deaths: 4 | 43% | 1.106 Not Qualified | 22.48% +3.10 skill (1) | ||
- GETREKT64![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 810 Not Qualified | 47.42% +2.10 skill (1) | ||
- Bartosz![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 810 Not Qualified | 47.47% +2.10 skill (1) | ||
- AHMEDHAZAA![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 759 Not Qualified | 52.37% +1.91 skill (1) | ||
- jirrebarre![]() 0,100 | 1 kills: 1, deaths: 0 | 758 Not Qualified | 52.46% +1.90 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| DM<[Wursti] Better avoid this opponent next time |
| Skill Booster |
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| DM<[Wursti] Gain optimal skill by winning next confrontation |
| Push Over |
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| jirrebarre Collect your easy points here |
| Skill Sponsor |
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| jirrebarre Paid his dues, better thank this opponent next time around |