| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Innocent![]() 0,100 | 21 kills: 14, deaths: 7 | 67% | 999 Not Qualified | 37.84% +2.49 skill (1) | ||
- Acqwah![]() 0,100 | 11 kills: 5, deaths: 6 | 45% | 774 Not Qualified | 59.03% +1.64 skill (1) | ||
- GETREKT64![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 800 Not Qualified | 56.60% +1.74 skill (1) | ||
- NGLSHMNN![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.009 Not Qualified | 36.93% +2.52 skill (1) | ||
- sto se nasikira![]() 0,100 | 4 kills: 4, deaths: 0 | 743 Not Qualified | 61.87% +1.53 skill (1) | |||
- Strannik![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 926 Not Qualified | 44.59% +2.22 skill (1) | ||
- e_Maze![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.055 Not Qualified | 32.97% +2.68 skill (1) | ||
- atGabbe![]() 0,100 | 1 kills: 1, deaths: 0 | 699 Not Qualified | 65.85% +1.37 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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