Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names
//*********************
$b['head'] = $text["head"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
include - APP/Config/games/cod4.php, line 224
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************
$b['head'] = $text["head"];
$b['neck'] = $text["neck"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null
)
include - APP/Config/games/cod4.php, line 225
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];
$b['neck'] = $text["neck"];
$b['torso_lower'] = $text["torso_lower"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null
)
include - APP/Config/games/cod4.php, line 226
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];
$b['torso_lower'] = $text["torso_lower"];
$b['torso_upper'] = $text["torso_upper"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null
)
include - APP/Config/games/cod4.php, line 227
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];
$b['torso_upper'] = $text["torso_upper"];
$b['left_arm_upper'] = $text["left_arm_upper"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null
)
include - APP/Config/games/cod4.php, line 228
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];
$b['left_arm_upper'] = $text["left_arm_upper"];
$b['left_arm_lower'] = $text["left_arm_lower"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null
)
include - APP/Config/games/cod4.php, line 229
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];
$b['left_arm_lower'] = $text["left_arm_lower"];
$b['left_hand'] = $text["left_hand"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null
)
include - APP/Config/games/cod4.php, line 230
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];
$b['left_hand'] = $text["left_hand"];
$b['right_arm_upper'] = $text["right_arm_upper"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null
)
include - APP/Config/games/cod4.php, line 231
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];
$b['right_arm_upper'] = $text["right_arm_upper"];
$b['right_arm_lower'] = $text["right_arm_lower"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null
)
include - APP/Config/games/cod4.php, line 232
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];
$b['right_arm_lower'] = $text["right_arm_lower"];
$b['right_hand'] = $text["right_hand"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null
)
include - APP/Config/games/cod4.php, line 233
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];
$b['right_hand'] = $text["right_hand"];
$b['left_leg_upper'] = $text["left_leg_upper"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null
)
include - APP/Config/games/cod4.php, line 234
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];
$b['left_leg_upper'] = $text["left_leg_upper"];
$b['left_leg_lower'] = $text["left_leg_lower"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null
)
include - APP/Config/games/cod4.php, line 235
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];
$b['left_leg_lower'] = $text["left_leg_lower"];
$b['left_foot'] = $text["left_foot"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null,
'left_leg_lower' => null
)
include - APP/Config/games/cod4.php, line 236
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];
$b['left_foot'] = $text["left_foot"];
$b['right_leg_upper'] = $text["right_leg_upper"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null,
'left_leg_lower' => null,
'left_foot' => null
)
include - APP/Config/games/cod4.php, line 237
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];
$b['right_leg_upper'] = $text["right_leg_upper"];
$b['right_leg_lower'] = $text["right_leg_lower"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null,
'left_leg_lower' => null,
'left_foot' => null,
'right_leg_upper' => null
)
include - APP/Config/games/cod4.php, line 238
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];
$b['right_leg_lower'] = $text["right_leg_lower"];
$b['right_foot'] = $text["right_foot"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null,
'left_leg_lower' => null,
'left_foot' => null,
'right_leg_upper' => null,
'right_leg_lower' => null
)
include - APP/Config/games/cod4.php, line 239
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];
$b['right_foot'] = $text["right_foot"];
$b['none'] = $text["totaldisrupt"];
$key = 'games/cod4'
$file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php'
$config = array(
'gameName' => 'Call of Duty 4: Modern Warfare',
'teams' => array(
(int) 2 => 'OpFor / Spetznaz',
(int) 3 => 'Marines / S.A.S.',
(int) -1 => 'Spectators'
)
)
$team1 = 'OpFor / Spetznaz'
$team2 = 'Marines / S.A.S.'
$spectators = 'Spectators'
$w = array(
'ac130_25mm_mp' => 'AC 130 25mm',
'ac130_40mm_mp' => 'AC 130 40mm',
'ac130_105mm_mp' => 'AC 130 105mm',
'airstrike_mp' => 'Air Strike',
'ak47_acog_mp' => 'AK-47 ACOG',
'ak47_gl_mp' => 'AK-47 Grenade Launcher',
'ak47_mp' => 'AK-47',
'ak47_reflex_mp' => 'AK-47 Reflex',
'ak74u_acog_mp' => 'AK-74u ACOG',
'ak74u_mp' => 'AK-74u',
'ak47_silencer_mp' => 'AK-47 Silencer',
'ak74u_reflex_mp' => 'AK-74u Reflex',
'ak74u_silencer_mp' => 'AK74u Silencer',
'artillery_mp' => 'Artillery',
'at4_mp' => 'AT4',
'aw50_acog_mp' => 'AW-50 ACOG',
'aw50_mp' => 'AW-50',
'barrett_acog_mp' => 'Barrett-50 ACOG',
'barrett_mp' => 'Barrett-50',
'beretta_mp' => 'Beretta',
'beretta_silencer_mp' => 'Beretta Silencer',
'binoculars_mp' => 'Binoculars',
'brick_blaster_mp' => 'Brick Blaster',
'brick_bomb_mp' => 'Brick Bomb',
'briefcase_bomb_defuse_mp' => 'Bomb Defuse',
'briefcase_bomb_mp' => 'Bomb Set',
'c4_mp' => 'C-4',
'claymore_mp' => 'Claymore Mine',
'cobra_20mm_mp' => 'Cobra 20mm',
'cobra_ffar_mp' => 'Cobra Rocket',
'colt45_mp' => 'Colt .45',
'colt45_silencer_mp' => 'Colt .45 Silencer',
'concussion_grenade_mp' => 'Concussion Grenade',
'defaultweapon_mp' => 'Default Weapon',
'deserteagle_mp' => 'Colt Desert Eagle',
'deserteaglegold_mp' => 'Colt Desert Eagle Gold',
'destructible_car' => 'Exploding Vehicle',
'dragunov_acog_mp' => 'Dragunov ACOG',
'dragunov_mp' => 'Dragunov',
'flash_grenade_mp' => 'Flash Grenade',
'frag_grenade_mp' => 'Frag Grenade',
'frag_grenade_short_mp' => 'Short Fuse Frag Grenade',
'g3_acog_mp' => 'G3 ACOG',
'g3_gl_mp' => 'G3 Grenade Launcher',
'g3_mp' => 'G3',
'g3_reflex_mp' => 'G3 Reflex',
'g3_silencer_mp' => 'G3 Silencer',
'g36c_acog_mp' => 'G36c ACOG',
'g36c_gl_mp' => 'G36c Grenade Launcher',
'g36c_mp' => 'G36c',
'g36c_reflex_mp' => 'G36c Reflex',
'g36c_silencer_mp' => 'G36c Silencer',
'gl_ak47_mp' => 'Grenade Launcher AK-47',
'gl_g3_mp' => 'Grenade Launcher G3',
'gl_g36c_mp' => 'Grenade Launcher G36c',
'gl_m4_mp' => 'Grenade Launcher M4',
'gl_m14_mp' => 'Grenade Launcher M14',
'gl_m16_mp' => 'Grenade Launcher M16',
'gl_mp' => 'Grenade Launcher',
'helicopter_mp' => 'Helicopter',
'hind_ffar_mp' => 'HIND Rocket',
'humvee_50cal_mp' => 'Humvee .50 cal.',
'TT30_mp' => 'TT 30',
'location_selector_mp' => 'Location Selector',
'm4_acog_mp' => 'M4 ACOG',
'm4_gl_mp' => 'M4 Grenade Launcher',
'm4_mp' => 'M4',
'm4_reflex_mp' => 'M4 Reflex',
'm4_silencer_mp' => 'M4 Silencer',
'm14_acog_mp' => 'M14 ACOG',
'landmine_mp' => 'Landmine',
'm14_gl_mp' => 'M14 Grenade Launcher',
'm14_mp' => 'M14',
'm14_reflex_mp' => 'M14 Reflex',
'm14_silencer_mp' => 'M14 Silencer',
'm16_acog_mp' => 'M16 ACOG',
'm16_gl_mp' => 'M16 Grenade Launcher',
'm16_mp' => 'M16',
'm16_reflex_mp' => 'M16 Reflex',
'm16_silencer_mp' => 'M16 Silencer',
'm21_acog_mp' => 'M21 ACOG',
'm21_mp' => 'M21',
'm40a3_acog_mp' => 'M40A3 ACOG',
'm40a3_mp' => 'M40A3',
'm60e4_acog_mp' => 'M60E4 ACOG',
'm60e4_grip_mp' => 'M60E4 Grip',
'm60e4_mp' => 'M60E4',
'm60e4_reflex_mp' => 'M60E4 Reflex',
'm1014_grip_mp' => 'M1014 Grip',
'm1014_mp' => 'M1014',
'm1014_reflex_mp' => 'M1014 Reflex',
'mp5_acog_mp' => 'MP5 ACOG',
'mp5_mp' => 'MP5',
'mp5_reflex_mp' => 'MP5 Reflex',
'mp5_silencer_mp' => 'MP5 Silencer',
'mp44_mp' => 'MP44',
'p90_acog_mp' => 'P90 ACOG',
'p90_mp' => 'P90',
'p90_reflex_mp' => 'P90 Reflex',
'p90_silencer_mp' => 'P90 Silencer',
'radar_mp' => 'Radar',
'remington700_acog_mp' => 'Remington 700 ACOG',
'remington700_mp' => 'Remington 700',
'rpd_acog_mp' => 'RPD ACOG',
'rpd_grip_mp' => 'RPD Grip',
'rpd_mp' => 'RPD',
'rpd_reflex_mp' => 'RPD Reflex',
'rpg_mp' => 'RPG',
'saw_acog_mp' => 'SAW ACOG',
'saw_bipod_crouch_mp' => 'SAW Bipod Crouched',
'saw_bipod_prone_mp' => 'SAW Bipod Prone',
'saw_bipod_stand_mp' => 'SAW Bipod Standing',
'saw_grip_mp' => 'SAW Grip',
'saw_mp' => 'SAW',
'saw_reflex_mp' => 'SAW Reflex',
'skorpion_acog_mp' => 'Skorpion ACOG',
'skorpion_mp' => 'Skorpion',
'skorpion_reflex_mp' => 'Skorpion Reflex',
'skorpion_silencer_mp' => 'Skorpion Silencer',
'smoke_grenade_mp' => 'Smoke Grenade',
'usp_mp' => 'USP',
'usp_silencer_mp' => 'USP Silencer',
'uzi_acog_mp' => 'UZI ACOG',
'uzi_mp' => 'UZI',
'uzi_reflex_mp' => 'UZI Reflex',
'uzi_silencer_mp' => 'UZI Silencer',
'winchester1200_grip_mp' => 'Winchester 1200 Grip',
'winchester1200_mp' => 'Winchester 1200',
'winchester1200_reflex_mp' => 'Winchester 1200 Reflex',
'mod_melee' => 'Knife',
'mod_falling' => 'Falling',
'none' => 'Bad luck...'
)
$m = array(
'mp_backlot' => 'Backlot',
'mp_bloc' => 'Bloc',
'mp_bog' => 'Bog',
'mp_cargoship' => 'Wet Work',
'mp_citystreets' => 'City Streets',
'mp_convoy' => 'Convoy',
'mp_countdown' => 'Countdown',
'mp_crash' => 'Crash',
'mp_crossfire' => 'Crossfire',
'mp_farm' => 'Down Pour',
'mp_overgrown' => 'Overgrown',
'mp_pipeline' => 'Pipeline',
'mp_shipment' => 'Shipment',
'mp_showdown' => 'Showdown',
'mp_strike' => 'Strike',
'mp_vacant' => 'Vacant',
'mp_crash_snow' => 'Winter Crash',
'mp_carentan' => 'China Town',
'mp_creek' => 'Creek',
'mp_broadcast' => 'Broadcast',
'mp_killhouse' => 'Killhouse',
'mp_backlot_night' => 'Backlot (Night)',
'mp_village' => 'Village',
'mp_village_night' => 'Village (Night)',
'mp_qmx_matmata' => 'Matmata'
)
$e = array(
'bomb_plant' => 'Bomb Plant',
'bomb_defuse' => 'Bomb Defuse',
're_pickup' => 'Pickup',
're_capture' => 'Capture',
're_drop' => 'Drop'
)
$b = array(
'head' => null,
'neck' => null,
'torso_lower' => null,
'torso_upper' => null,
'left_arm_upper' => null,
'left_arm_lower' => null,
'left_hand' => null,
'right_arm_upper' => null,
'right_arm_lower' => null,
'right_hand' => null,
'left_leg_upper' => null,
'left_leg_lower' => null,
'left_foot' => null,
'right_leg_upper' => null,
'right_leg_lower' => null,
'right_foot' => null
)
include - APP/Config/games/cod4.php, line 240
PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72
Configure::load() - CORE/Cake/Core/Configure.php, line 299
AppController::loadGameConfig() - APP/Controller/AppController.php, line 258
AppController::beforeFilter() - APP/Controller/AppController.php, line 115
call_user_func - [internal], line ??
CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242
Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674
Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187
Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165
[main] - APP/webroot/index.php, line 98