| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- cop![]() 0,100 | 33 kills: 23, deaths: 10 | 70% | 1.080 Not Qualified | 55.11% +1.80 skill (1) | ||
- pAn11![]() 1,99 | 27 kills: 14, deaths: 13 | 52% | 1.098 Bootcamp League | 53.38% +1.86 skill (1) | ||
- banana![]() 0,100 | 14 kills: 6, deaths: 8 | 43% | 1.142 Not Qualified | 49.12% +2.04 skill (1) | ||
- [859167]![]() 0,100 | 14 kills: 4, deaths: 10 | 29% | 1.315 Not Qualified | 33.22% +2.67 skill (1) | ||
- ambichi![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 1.016 Not Qualified | 61.04% +1.56 skill (1) | ||
- AbuAyyash![]() 0,100 | 8 kills: 5, deaths: 3 | 62% | 1.073 Not Qualified | 55.77% +1.77 skill (1) | ||
- pass![]() 0,100 | 7 kills: 1, deaths: 6 | 14% | 1.128 Not Qualified | 50.45% +1.98 skill (1) | ||
- KAZMI![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.117 Not Qualified | 51.56% +1.94 skill (1) | ||
- DirtyHarry![]() 0,100 | 1 kills: 1, deaths: 0 | 980 Not Qualified | 64.24% +1.43 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| pass Better avoid this opponent next time |
| Skill Booster |
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| [859167] Gain optimal skill by winning next confrontation |
| Push Over |
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| DirtyHarry Collect your easy points here |
| Skill Sponsor |
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| DirtyHarry Paid his dues, better thank this opponent next time around |