| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- cop![]() 0,100 | 41 kills: 23, deaths: 18 | 56% | 1.080 Not Qualified | 56.47% +1.74 skill (1) | ||
- f![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 912 Not Qualified | 71.16% +1.15 skill (1) | ||
- Paul![]() 0,100 | 4 kills: 3, deaths: 1 | 75% | 1.095 Not Qualified | 54.99% +1.80 skill (1) | ||
- TAUKHAN![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 974 Not Qualified | 66.07% +1.36 skill (1) | ||
- HukuTa XpyweB![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.079 Not Qualified | 56.55% +1.74 skill (1) | ||
- DogZy![]() 0,100 | 1 kills: 1, deaths: 0 | 919 Not Qualified | 70.59% +1.18 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| HukuTa XpyweB Better avoid this opponent next time |
| Skill Booster |
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| Paul Gain optimal skill by winning next confrontation |
| Push Over |
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| f Collect your easy points here |
| Skill Sponsor |
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| DogZy Paid his dues, better thank this opponent next time around |