| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Godly![]() 0,100 | 37 kills: 27, deaths: 10 | 73% | 903 Not Qualified | 75.53% +0.98 skill (1) | ||
- VedoBuraz![]() 0,100 | 34 kills: 30, deaths: 4 | 88% | 889 Not Qualified | 76.53% +0.94 skill (1) | ||
- rolom![]() 0,100 | 23 kills: 15, deaths: 8 | 65% | 1.093 Not Qualified | 59.89% +1.60 skill (1) | ||
- Mr_rediska![]() 0,100 | 9 kills: 7, deaths: 2 | 78% | 976 Not Qualified | 70.05% +1.20 skill (1) | ||
- teki9![]() 0,100 | 2 kills: 2, deaths: 0 | 878 Not Qualified | 77.32% +0.91 skill (1) | |||
- eyo![]() 0,100 | 2 kills: 2, deaths: 0 | 918 Not Qualified | 74.51% +1.02 skill (1) | |||
- Saboor![]() 0,100 | 1 kills: 1, deaths: 0 | 1.012 Bootcamp League | 67.01% +1.32 skill (1) | |||
- abdullah![]() 0,100 | 1 kills: 1, deaths: 0 | 852 Not Qualified | 79.02% +0.84 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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