| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Paul![]() 0,100 | 52 kills: 25, deaths: 27 | 48% | 1.098 Not Qualified | 48.44% +2.06 skill (1) | ||
- DarkShadow![]() 0,100 | 40 kills: 20, deaths: 20 | 50% | 1.045 Not Qualified | 53.60% +1.86 skill (1) | ||
- Budence![]() 0,100 | 31 kills: 12, deaths: 19 | 39% | 1.050 Not Qualified | 53.07% +1.88 skill (1) | ||
- MaThOgUe![]() 0,100 | 21 kills: 5, deaths: 16 | 24% | 1.109 Not Qualified | 47.46% +2.10 skill (1) | ||
- VihangaD![]() 0,100 | 15 kills: 8, deaths: 7 | 53% | 977 Not Qualified | 59.93% +1.60 skill (1) | ||
- nikolaj![]() 1,99 | 9 kills: 3, deaths: 6 | 33% | 971 Not Qualified | 60.53% +1.58 skill (1) | ||
- sebas![]() 0,100 | 8 kills: 4, deaths: 4 | 50% | 931 Not Qualified | 64.12% +1.44 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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