| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Wolf.Knight![]() 0,100 | 9 kills: 6, deaths: 3 | 67% | 1.079 Not Qualified | 39.50% +2.42 skill (1) | ||
- Paul![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 1.095 Not Qualified | 38.03% +2.48 skill (1) | ||
- RedDevil![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.278 Not Qualified | 23.32% +3.07 skill (1) | ||
- backdev![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.303 Not Qualified | 21.64% +3.13 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| RedDevil Better avoid this opponent next time |
| Skill Booster |
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| backdev Gain optimal skill by winning next confrontation |
| Push Over |
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| Wolf.Knight Collect your easy points here |
| Skill Sponsor |
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| Wolf.Knight Paid his dues, better thank this opponent next time around |