| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- pass![]() 0,100 | 68 kills: 43, deaths: 25 | 63% | 1.133 Not Qualified | 67.74% +1.29 skill (1) | ||
- Stech![]() 0,100 | 62 kills: 46, deaths: 16 | 74% | 1.193 Not Qualified | 62.52% +1.50 skill (1) | ||
- retrospective![]() 0,100 | 57 kills: 39, deaths: 18 | 68% | 893 Not Qualified | 84.06% +0.64 skill (1) | ||
- _R1YoN![]() 0,100 | 38 kills: 23, deaths: 15 | 61% | 1.241 Not Qualified | 58.07% +1.68 skill (1) | ||
- MilanS![]() 0,100 | 26 kills: 24, deaths: 2 | 92% | 925 Not Qualified | 82.35% +0.71 skill (1) | ||
- SonsComputer![]() 0,100 | 24 kills: 17, deaths: 7 | 71% | 1.141 Not Qualified | 67.04% +1.32 skill (1) | ||
- hussen![]() 0,100 | 19 kills: 12, deaths: 7 | 63% | 1.015 Not Qualified | 76.77% +0.93 skill (1) | ||
- mobin![]() 0,100 | 16 kills: 12, deaths: 4 | 75% | 1.054 Not Qualified | 73.97% +1.04 skill (1) | ||
- gustavo![]() 0,100 | 15 kills: 14, deaths: 1 | 93% | 784 Not Qualified | 88.91% +0.44 skill (1) | ||
- M_O_N_O_L_I_T![]() 0,100 | 15 kills: 10, deaths: 5 | 67% | 1.057 Not Qualified | 73.77% +1.05 skill (1) | ||
- Zamu![]() 0,100 | 13 kills: 9, deaths: 4 | 69% | 993 Not Qualified | 78.25% +0.87 skill (1) | ||
- Ivik![]() 0,100 | 13 kills: 11, deaths: 2 | 85% | 899 Not Qualified | 83.75% +0.65 skill (1) | ||
- Default![]() 0,100 | 12 kills: 11, deaths: 1 | 92% | 923 Not Qualified | 82.49% +0.70 skill (1) | ||
- FDX![]() 0,100 | 12 kills: 9, deaths: 3 | 75% | 876 Not Qualified | 84.91% +0.60 skill (1) | ||
- [185707]![]() 0,100 | 9 kills: 6, deaths: 3 | 67% | 1.240 Not Qualified | 58.24% +1.67 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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