| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Tom999![]() 0,100 | 12 kills: 1, deaths: 11 | 8% | 1.347 Not Qualified | 16.20% +3.35 skill (1) | ||
- Stech![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.189 Not Qualified | 26.23% +2.95 skill (1) | ||
- MilanS![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 922 Not Qualified | 49.77% +2.01 skill (1) | ||
- M_O_N_O_L_I_T![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.053 Not Qualified | 37.43% +2.50 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Tom999 Better avoid this opponent next time |
| Skill Booster |
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| Tom999 Gain optimal skill by winning next confrontation |
| Push Over |
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| MilanS Collect your easy points here |
| Skill Sponsor |
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| M_O_N_O_L_I_T Paid his dues, better thank this opponent next time around |