| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- PsK![]() 0,100 | 92 kills: 29, deaths: 63 | 32% | 1.075 Not Qualified | 48.13% +2.07 skill (1) | ||
- gaugecontrol![]() 0,100 | 40 kills: 35, deaths: 5 | 88% | 828 Bootcamp League | 70.51% +1.18 skill (1) | ||
- caBa![]() 0,100 | 29 kills: 16, deaths: 13 | 55% | 1.003 Not Qualified | 55.00% +1.80 skill (1) | ||
- kj volk![]() 0,100 | 16 kills: 9, deaths: 7 | 56% | 1.036 Not Qualified | 51.84% +1.93 skill (1) | ||
- SaMo![]() 0,100 | 12 kills: 7, deaths: 5 | 58% | 1.224 Major League | 34.38% +2.62 skill (1) | ||
- Elmo![]() 0,100 | 6 kills: 3, deaths: 3 | 50% | 981 Not Qualified | 57.11% +1.72 skill (1) | ||
- HUNTER![]() 0,100 | 5 kills: 5, deaths: 0 | 705 Not Qualified | 79.32% +0.83 skill (1) | |||
- ZoLoToU![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.162 Not Qualified | 39.96% +2.40 skill (1) | ||
- Ans![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.071 Not Qualified | 48.55% +2.06 skill (1) | ||
- feras2026![]() 0,100 | 1 kills: 1, deaths: 0 | 949 Not Qualified | 60.06% +1.60 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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