| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- gaugecontrol![]() 0,100 | 42 kills: 34, deaths: 8 | 81% | 829 Bootcamp League | 77.83% +0.89 skill (1) | ||
- Trollz![]() 0,100 | 37 kills: 24, deaths: 13 | 65% | 1.047 Not Qualified | 60.31% +1.59 skill (1) | ||
- hosinbay![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 1.179 Not Qualified | 47.78% +2.09 skill (1) | ||
- Aneeb![]() 0,100 | 9 kills: 4, deaths: 5 | 44% | 1.264 Not Qualified | 39.83% +2.41 skill (1) | ||
- Megabobr![]() 0,100 | 7 kills: 5, deaths: 2 | 71% | 940 Not Qualified | 69.65% +1.21 skill (1) | ||
- RedDevil![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 1.282 Not Qualified | 38.11% +2.48 skill (1) | ||
- 3333![]() 0,100 | 5 kills: 1, deaths: 4 | 20% | 1.236 Major League | 42.37% +2.31 skill (1) | ||
- HUNTER![]() 0,100 | 3 kills: 3, deaths: 0 | 706 Not Qualified | 84.92% +0.60 skill (1) | |||
- Rembro![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 950 Not Qualified | 68.84% +1.25 skill (1) | ||
- Hena![]() 0,100 | 1 kills: 1, deaths: 0 | 947 Not Qualified | 69.01% +1.24 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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