| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- feyk![]() 0,100 | 27 kills: 17, deaths: 10 | 63% | 1.200 Not Qualified | 46.48% +2.14 skill (1) | ||
- gaugecontrol![]() 0,100 | 7 kills: 7, deaths: 0 | 830 Bootcamp League | 78.23% +0.87 skill (1) | |||
- Eagle![]() 0,100 | 5 kills: 2, deaths: 3 | 40% | 977 Not Qualified | 67.14% +1.31 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||
| Worst Enemy |
![]() |
| Eagle Better avoid this opponent next time |
| Skill Booster |
![]() |
| feyk Gain optimal skill by winning next confrontation |
| Push Over |
![]() |
| gaugecontrol Collect your easy points here |
| Skill Sponsor |
![]() |
| gaugecontrol Paid his dues, better thank this opponent next time around |