| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- whook![]() 0,100 | 72 kills: 39, deaths: 33 | 54% | 857 Not Qualified | 50.74% +1.97 skill (1) | ||
- djenrikk![]() 0,100 | 38 kills: 22, deaths: 16 | 58% | 906 Not Qualified | 46.01% +2.16 skill (1) | ||
- Default![]() 0,100 | 10 kills: 6, deaths: 4 | 60% | 757 Not Qualified | 60.15% +1.59 skill (1) | ||
- Cod_4![]() 0,100 | 9 kills: 2, deaths: 7 | 22% | 840 Not Qualified | 52.40% +1.90 skill (1) | ||
- Chrupkie_Jajka![]() 0,100 | 9 kills: 7, deaths: 2 | 78% | 684 Not Qualified | 66.66% +1.33 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Cod_4 Better avoid this opponent next time |
| Skill Booster |
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| djenrikk Gain optimal skill by winning next confrontation |
| Push Over |
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| Chrupkie_Jajka Collect your easy points here |
| Skill Sponsor |
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| Chrupkie_Jajka Paid his dues, better thank this opponent next time around |