| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SaMo![]() 0,100 | 38 kills: 17, deaths: 21 | 45% | 1.213 Major League | 49.52% +2.02 skill (1) | ||
- Opfer001![]() 0,100 | 32 kills: 13, deaths: 19 | 41% | 1.285 Not Qualified | 42.74% +2.29 skill (1) | ||
- gaugecontrol![]() 0,100 | 17 kills: 15, deaths: 2 | 88% | 821 Bootcamp League | 81.54% +0.74 skill (1) | ||
- 3333![]() 0,100 | 17 kills: 10, deaths: 7 | 59% | 1.176 Major League | 53.09% +1.88 skill (1) | ||
- HUNTER![]() 0,100 | 9 kills: 6, deaths: 3 | 67% | 699 Not Qualified | 87.59% +0.50 skill (1) | ||
- SadDig541![]() 0,100 | 1 kills: 1, deaths: 0 | 936 Not Qualified | 73.95% +1.04 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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