| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- SaMo![]() 0,100 | 15 kills: 4, deaths: 11 | 27% | 1.224 Major League | 30.51% +2.78 skill (1) | ||
- Opfer001![]() 0,100 | 9 kills: 2, deaths: 7 | 22% | 1.296 Not Qualified | 24.99% +3.00 skill (1) | ||
- HUNTER![]() 0,100 | 4 kills: 4, deaths: 0 | 705 Not Qualified | 76.27% +0.95 skill (1) | |||
- gaugecontrol![]() 0,100 | 4 kills: 4, deaths: 0 | 828 Bootcamp League | 66.71% +1.33 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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