| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- TLB![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 1.103 Not Qualified | 39.90% +2.40 skill (1) | ||
- PAL![]() 0,100 | 1 kills: 1, deaths: 0 | 1.096 Not Qualified | 40.48% +2.38 skill (1) | |||
- gaugecontrol![]() 0,100 | 1 kills: 1, deaths: 0 | 828 Bootcamp League | 65.53% +1.38 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| TLB Better avoid this opponent next time |
| Skill Booster |
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| TLB Gain optimal skill by winning next confrontation |
| Push Over |
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| gaugecontrol Collect your easy points here |
| Skill Sponsor |
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| gaugecontrol Paid his dues, better thank this opponent next time around |