| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- DJIGID![]() 0,100 | 129 kills: 41, deaths: 88 | 32% | 1.090 Not Qualified | 36.68% +2.53 skill (1) | ||
- Clxal![]() 0,100 | 61 kills: 11, deaths: 50 | 18% | 964 Not Qualified | 48.45% +2.06 skill (1) | ||
- 123![]() 0,100 | 58 kills: 15, deaths: 43 | 26% | 1.080 Not Qualified | 37.61% +2.50 skill (1) | ||
- Paul![]() 0,100 | 15 kills: 8, deaths: 7 | 53% | 1.093 Not Qualified | 36.43% +2.54 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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