| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Nobody![]() 100,0 | 24 kills: 1, deaths: 23 | 4% | 1.073 Bootcamp League | 21.99% +3.12 skill (1) | ||
- WhiteEaglePL![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.096 Not Qualified | 20.53% +3.18 skill (1) | ||
- Smoke![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.106 Not Qualified | 19.87% +3.21 skill (1) | ||
- =pA-Kost'=![]() 0,100 | 4 kills: 0, deaths: 4 | 0% | 1.124 Not Qualified | 18.81% +3.25 skill (1) | ||
- 1mTheGhost![]() 0,100 | 3 kills: 1, deaths: 2 | 33% | 1.102 Not Qualified | 20.13% +3.19 skill (1) | ||
- Hayalet![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.045 Not Qualified | 23.86% +3.05 skill (1) | ||
- gman0789![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.128 Not Qualified | 18.59% +3.26 skill (1) | ||
- Sersebil![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 925 Not Qualified | 33.16% +2.67 skill (1) | ||
- churromane![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 903 Not Qualified | 35.09% +2.60 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Nobody Better avoid this opponent next time |
| Skill Booster |
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| gman0789 Gain optimal skill by winning next confrontation |
| Push Over |
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| churromane Collect your easy points here |
| Skill Sponsor |
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| churromane Paid his dues, better thank this opponent next time around |