| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Nobody![]() 100,0 | 36 kills: 24, deaths: 12 | 67% | 1.077 Bootcamp League | 65.50% +1.38 skill (1) | ||
- gman0789![]() 0,100 | 29 kills: 22, deaths: 7 | 76% | 1.132 Not Qualified | 60.57% +1.58 skill (1) | ||
- Smoke![]() 0,100 | 27 kills: 16, deaths: 11 | 59% | 1.111 Not Qualified | 62.54% +1.50 skill (1) | ||
- NizhNovgorod![]() 0,100 | 26 kills: 21, deaths: 5 | 81% | 1.080 Not Qualified | 65.29% +1.39 skill (1) | ||
- Sersebil![]() 0,100 | 19 kills: 17, deaths: 2 | 89% | 929 Not Qualified | 77.01% +0.92 skill (1) | ||
- IDennny![]() 0,100 | 4 kills: 4, deaths: 0 | 871 Not Qualified | 80.71% +0.77 skill (1) | |||
- asd![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 996 Not Qualified | 72.17% +1.11 skill (1) | ||
- EXPOSED.PL![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 1.002 Not Qualified | 71.73% +1.13 skill (1) | ||
- EggySoldier![]() 0,100 | 1 kills: 1, deaths: 0 | 872 Not Qualified | 80.69% +0.77 skill (1) | |||
- MatiU![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 1.019 Not Qualified | 70.37% +1.19 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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