| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- nader![]() 0,100 | 40 kills: 33, deaths: 7 | 82% | 987 Not Qualified | 64.72% +1.41 skill (1) | ||
- gammi111![]() 0,100 | 20 kills: 3, deaths: 17 | 15% | 1.241 Not Qualified | 40.88% +2.36 skill (1) | ||
- set_theory![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 890 Not Qualified | 72.63% +1.09 skill (1) | ||
- GTheo20![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 894 Not Qualified | 72.38% +1.10 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| gammi111 Better avoid this opponent next time |
| Skill Booster |
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| gammi111 Gain optimal skill by winning next confrontation |
| Push Over |
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| set_theory Collect your easy points here |
| Skill Sponsor |
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| nader Paid his dues, better thank this opponent next time around |