| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- AzizYildirim![]() 0,100 | 17 kills: 16, deaths: 1 | 94% | 909 Not Qualified | 69.51% +1.22 skill (1) | ||
- OoO![]() 0,100 | 9 kills: 8, deaths: 1 | 89% | 916 Not Qualified | 68.94% +1.24 skill (1) | ||
- LOL@#![]() 0,100 | 8 kills: 8, deaths: 0 | 893 Not Qualified | 70.80% +1.17 skill (1) | |||
- fox-TR![]() 0,100 | 7 kills: 2, deaths: 5 | 29% | 1.384 Not Qualified | 26.91% +2.92 skill (1) | ||
- HASI![]() 0,100 | 7 kills: 4, deaths: 3 | 57% | 913 Not Qualified | 69.20% +1.23 skill (1) | ||
- ufksks![]() 0,100 | 6 kills: 5, deaths: 1 | 83% | 895 Not Qualified | 70.63% +1.17 skill (1) | ||
- pAn11![]() 1,99 | 2 kills: 2, deaths: 0 | 1.098 Bootcamp League | 52.49% +1.90 skill (1) | |||
- daemen1960![]() 0,100 | 2 kills: 2, deaths: 0 | 968 Not Qualified | 64.50% +1.42 skill (1) | |||
- Noyabrsk![]() 0,100 | 2 kills: 2, deaths: 0 | 899 Not Qualified | 70.29% +1.19 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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