Opponent Confrontations Win Rate Opponents Skill Win Probability
- feras2026
0,100
31
kills: 20, deaths: 11

65%

 945

Not Qualified

65.82%

+1.37 skill (1)
- HUNTER
0,100
26
kills: 24, deaths: 2

92%

 702

Not Qualified

83.02%

+0.68 skill (1)
- TLB
0,100
23
kills: 12, deaths: 11

52%

 1.097

Not Qualified

51.74%

+1.93 skill (1)
- marek
0,100
15
kills: 13, deaths: 2

87%

 808

Not Qualified

76.51%

+0.94 skill (1)
- dioda
0,100
13
kills: 5, deaths: 8

38%

 814

Not Qualified

76.09%

+0.96 skill (1)
- PAL
0,100
11
kills: 5, deaths: 6

45%

 1.091

Not Qualified

52.35%

+1.91 skill (1)
- gaugecontrol
0,100
7
kills: 7, deaths: 0

 825

Bootcamp League

75.34%

+0.99 skill (1)
- LLOYD
0,100
5
kills: 5, deaths: 0

 861

Not Qualified

72.68%

+1.09 skill (1)
- Charade77
0,100
3
kills: 3, deaths: 0

 854

Not Qualified

73.19%

+1.07 skill (1)
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(1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount.
Worst Enemy
dioda
Better avoid this opponent next time
Skill Booster
TLB
Gain optimal skill by winning next confrontation
Push Over
HUNTER
Collect your easy points here
Skill Sponsor
gaugecontrol
Paid his dues, better thank this opponent next time around