| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- gammi111![]() 0,100 | 28 kills: 5, deaths: 23 | 18% | 1.237 Not Qualified | 19.26% +3.23 skill (1) | ||
- Ac-Dc![]() 0,100 | 11 kills: 8, deaths: 3 | 73% | 887 Not Qualified | 47.69% +2.09 skill (1) | ||
- GTheo20![]() 0,100 | 2 kills: 1, deaths: 1 | 50% | 891 Not Qualified | 47.37% +2.11 skill (1) | ||
- Golo![]() 0,100 | 1 kills: 1, deaths: 0 | 1.168 Not Qualified | 23.68% +3.05 skill (1) | |||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||