| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- MIKAEIL![]() 0,100 | 53 kills: 40, deaths: 13 | 75% | 1.060 Not Qualified | 48.20% +2.07 skill (1) | ||
- SaMo![]() 0,100 | 49 kills: 15, deaths: 34 | 31% | 1.226 Major League | 32.99% +2.68 skill (1) | ||
- lol_![]() 0,100 | 37 kills: 13, deaths: 24 | 35% | 1.192 Not Qualified | 35.88% +2.56 skill (1) | ||
- Default![]() 0,100 | 11 kills: 7, deaths: 4 | 64% | 958 Not Qualified | 57.86% +1.69 skill (1) | ||
- Carlist![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 848 Not Qualified | 67.68% +1.29 skill (1) | ||
- DesertFox![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 979 Not Qualified | 55.88% +1.76 skill (1) | ||
|
Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
||||||