| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- BESTIAWIBER![]() 0,100 | 17 kills: 9, deaths: 8 | 53% | 1.090 Not Qualified | 50.03% +2.00 skill (1) | ||
- NGLSHMNN![]() 0,100 | 11 kills: 4, deaths: 7 | 36% | 1.266 Not Qualified | 33.79% +2.65 skill (1) | ||
- Shteps![]() 0,100 | 10 kills: 7, deaths: 3 | 70% | 934 Not Qualified | 64.57% +1.42 skill (1) | ||
- SBL![]() 0,100 | 10 kills: 8, deaths: 2 | 80% | 1.089 Not Qualified | 50.20% +1.99 skill (1) | ||
- ahmet![]() 0,100 | 10 kills: 5, deaths: 5 | 50% | 1.025 Not Qualified | 56.26% +1.75 skill (1) | ||
- Innocent![]() 0,100 | 10 kills: 4, deaths: 6 | 40% | 1.253 Not Qualified | 34.89% +2.60 skill (1) | ||
- Strannik![]() 0,100 | 8 kills: 6, deaths: 2 | 75% | 1.162 Not Qualified | 43.20% +2.27 skill (1) | ||
- VITH![]() 0,100 | 6 kills: 6, deaths: 0 | 1.044 Not Qualified | 54.45% +1.82 skill (1) | |||
- Polly![]() 0,100 | 1 kills: 1, deaths: 0 | 1.051 Not Qualified | 53.76% +1.85 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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