| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Innocent![]() 0,100 | 21 kills: 14, deaths: 7 | 67% | 1.250 Not Qualified | 34.96% +2.60 skill (1) | ||
- Acqwah![]() 0,100 | 11 kills: 5, deaths: 6 | 45% | 969 Not Qualified | 61.23% +1.55 skill (1) | ||
- GETREKT64![]() 0,100 | 10 kills: 3, deaths: 7 | 30% | 1.001 Not Qualified | 58.22% +1.67 skill (1) | ||
- NGLSHMNN![]() 0,100 | 4 kills: 1, deaths: 3 | 25% | 1.262 Not Qualified | 33.86% +2.65 skill (1) | ||
- sto se nasikira![]() 0,100 | 4 kills: 4, deaths: 0 | 930 Not Qualified | 64.69% +1.41 skill (1) | |||
- Strannik![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.159 Not Qualified | 43.25% +2.27 skill (1) | ||
- e_Maze![]() 0,100 | 2 kills: 0, deaths: 2 | 0% | 1.140 Not Qualified | 45.00% +2.20 skill (1) | ||
- atGabbe![]() 0,100 | 1 kills: 1, deaths: 0 | 896 Not Qualified | 67.65% +1.29 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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