| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Innocent![]() 0,100 | 11 kills: 1, deaths: 10 | 9% | 1.250 Not Qualified | 18.10% +3.28 skill (1) | ||
- cope![]() 0,100 | 5 kills: 0, deaths: 5 | 0% | 1.242 Not Qualified | 18.52% +3.26 skill (1) | ||
- Eniratos![]() 0,100 | 3 kills: 0, deaths: 3 | 0% | 1.062 Not Qualified | 31.21% +2.75 skill (1) | ||
- maauri_666![]() 0,100 | 3 kills: 2, deaths: 1 | 67% | 921 Not Qualified | 43.78% +2.25 skill (1) | ||
- Anagram![]() 0,100 | 1 kills: 0, deaths: 1 | 0% | 967 Not Qualified | 39.51% +2.42 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| Innocent Better avoid this opponent next time |
| Skill Booster |
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| Innocent Gain optimal skill by winning next confrontation |
| Push Over |
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| maauri_666 Collect your easy points here |
| Skill Sponsor |
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| Anagram Paid his dues, better thank this opponent next time around |