| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- pass![]() 0,100 | 56 kills: 29, deaths: 27 | 52% | 1.129 Not Qualified | 44.67% +2.21 skill (1) | ||
- ep2![]() 0,100 | 38 kills: 15, deaths: 23 | 39% | 1.149 Not Qualified | 42.74% +2.29 skill (1) | ||
- EAGLE![]() 1,99 | 12 kills: 10, deaths: 2 | 83% | 749 Not Qualified | 77.65% +0.89 skill (1) | ||
- Sarpt_08![]() 0,100 | 8 kills: 3, deaths: 5 | 38% | 1.134 Not Qualified | 44.23% +2.23 skill (1) | ||
- HeXoKinaSe![]() 0,100 | 5 kills: 4, deaths: 1 | 80% | 951 Not Qualified | 61.51% +1.54 skill (1) | ||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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