Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
literacy 0,100 | freekk 1,99 | |
|---|---|---|
Current Facts for 1 confrontations. | ||
| Rank | ![]() | ![]() |
| Skill | 1.097 | 1.337 |
| Ratio | 0.72 | 1.51 |
| Competing in | Not Qualified | Premier League |
| Win Rate | ||
Your Chances | ||
| Probability to win next confrontation | 28.48% | 71.52% |
| Skill gain when winning next confrontation | +2.86 | +1.14 |
| Skill loss when losing next confrontation | -1.14 | -2.86 |
Teamplay | ||
| TeamKills | 17 (12 less teamkills) | 29 (12 more teamkills) |
| Assists | 0 (3 less assists) | 3 (3 more assists) |
| Assist skill | 0 (2.16739 less assistskills) | 2.16739 (2.16739 more assistskills) |
History | ||
| Kills | 73 (520 less kills) | 593 (520 more kills) |
| Deaths | 101 (291 less deaths) | 392 (291 more deaths) |
| Suicides | 0 (0 more suicides) | 0 (0 less suicides) |
| Winstreak | 6 (10 less winstreaks) | 16 (10 more winstreaks) |
| Losestreak | -11 (3 less losestreaks) | -8 (3 more losestreaks) |
Experience | ||
| Connections | 3 (32 less connections) | 35 (32 more connections) |
| Rounds | 5 (41 less rounds) | 46 (41 more rounds) |
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/opponents_shortlist.ctp, line 16 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Opponents/compare.ctp, line 354 View::_evaluate() - CORE/Cake/View/View.php, line 948
| You can also compare literacy to: |
|---|
| adem |
| Korin |
| 0x4A |
| Epic |
| Hope |
| freekk |
| Pastry |
| Jep |
| JODO007 |
| adama_s |
| MOPDOBOPOT |
| Ranger |
| ogkz |
| IPPChristian |
| unlovable |
| jewsfromspace |
| CM |
| eminn |


