Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 [main] - APP/webroot/index.php, line 98
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 ExceptionRenderer::_getController() - CORE/Cake/Error/ExceptionRenderer.php, line 155 ExceptionRenderer::__construct() - CORE/Cake/Error/ExceptionRenderer.php, line 92 ErrorHandler::handleException() - CORE/Cake/Error/ErrorHandler.php, line 118 [main] - [internal], line ??
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/menu_servers.ctp, line 22 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Elements/menu.ctp, line 70 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 41 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50 View::_evaluate() - CORE/Cake/View/View.php, line 948 View::_render() - CORE/Cake/View/View.php, line 910 View::_renderElement() - CORE/Cake/View/View.php, line 1213 View::element() - CORE/Cake/View/View.php, line 418 include - APP/View/Layouts/default.ctp, line 130 View::_evaluate() - CORE/Cake/View/View.php, line 948
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 224]Code Context// Bodypart names//*********************$b['head'] = $text["head"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' )include - APP/Config/games/cod4.php, line 224 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 225]Code Context//*********************$b['head'] = $text["head"];$b['neck'] = $text["neck"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null )include - APP/Config/games/cod4.php, line 225 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 226]Code Context$b['head'] = $text["head"];$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null )include - APP/Config/games/cod4.php, line 226 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 227]Code Context$b['neck'] = $text["neck"];$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null )include - APP/Config/games/cod4.php, line 227 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 228]Code Context$b['torso_lower'] = $text["torso_lower"];$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null )include - APP/Config/games/cod4.php, line 228 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 229]Code Context$b['torso_upper'] = $text["torso_upper"];$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null )include - APP/Config/games/cod4.php, line 229 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 230]Code Context$b['left_arm_upper'] = $text["left_arm_upper"];$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null )include - APP/Config/games/cod4.php, line 230 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 231]Code Context$b['left_arm_lower'] = $text["left_arm_lower"];$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null )include - APP/Config/games/cod4.php, line 231 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 232]Code Context$b['left_hand'] = $text["left_hand"];$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null )include - APP/Config/games/cod4.php, line 232 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 233]Code Context$b['right_arm_upper'] = $text["right_arm_upper"];$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null )include - APP/Config/games/cod4.php, line 233 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 234]Code Context$b['right_arm_lower'] = $text["right_arm_lower"];$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null )include - APP/Config/games/cod4.php, line 234 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 235]Code Context$b['right_hand'] = $text["right_hand"];$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null )include - APP/Config/games/cod4.php, line 235 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 236]Code Context$b['left_leg_upper'] = $text["left_leg_upper"];$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null )include - APP/Config/games/cod4.php, line 236 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 237]Code Context$b['left_leg_lower'] = $text["left_leg_lower"];$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null )include - APP/Config/games/cod4.php, line 237 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 238]Code Context$b['left_foot'] = $text["left_foot"];$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null )include - APP/Config/games/cod4.php, line 238 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 239]Code Context$b['right_leg_upper'] = $text["right_leg_upper"];$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null )include - APP/Config/games/cod4.php, line 239 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Notice (8): Undefined variable: text [APP/Config/games/cod4.php, line 240]Code Context$b['right_leg_lower'] = $text["right_leg_lower"];$b['right_foot'] = $text["right_foot"];$b['none'] = $text["totaldisrupt"];$key = 'games/cod4' $file = '/home/xlrstats/web/xlr.yob.at/public_html/app/Config/games/cod4.php' $config = array( 'gameName' => 'Call of Duty 4: Modern Warfare', 'teams' => array( (int) 2 => 'OpFor / Spetznaz', (int) 3 => 'Marines / S.A.S.', (int) -1 => 'Spectators' ) ) $team1 = 'OpFor / Spetznaz' $team2 = 'Marines / S.A.S.' $spectators = 'Spectators' $w = array( 'ac130_25mm_mp' => 'AC 130 25mm', 'ac130_40mm_mp' => 'AC 130 40mm', 'ac130_105mm_mp' => 'AC 130 105mm', 'airstrike_mp' => 'Air Strike', 'ak47_acog_mp' => 'AK-47 ACOG', 'ak47_gl_mp' => 'AK-47 Grenade Launcher', 'ak47_mp' => 'AK-47', 'ak47_reflex_mp' => 'AK-47 Reflex', 'ak74u_acog_mp' => 'AK-74u ACOG', 'ak74u_mp' => 'AK-74u', 'ak47_silencer_mp' => 'AK-47 Silencer', 'ak74u_reflex_mp' => 'AK-74u Reflex', 'ak74u_silencer_mp' => 'AK74u Silencer', 'artillery_mp' => 'Artillery', 'at4_mp' => 'AT4', 'aw50_acog_mp' => 'AW-50 ACOG', 'aw50_mp' => 'AW-50', 'barrett_acog_mp' => 'Barrett-50 ACOG', 'barrett_mp' => 'Barrett-50', 'beretta_mp' => 'Beretta', 'beretta_silencer_mp' => 'Beretta Silencer', 'binoculars_mp' => 'Binoculars', 'brick_blaster_mp' => 'Brick Blaster', 'brick_bomb_mp' => 'Brick Bomb', 'briefcase_bomb_defuse_mp' => 'Bomb Defuse', 'briefcase_bomb_mp' => 'Bomb Set', 'c4_mp' => 'C-4', 'claymore_mp' => 'Claymore Mine', 'cobra_20mm_mp' => 'Cobra 20mm', 'cobra_ffar_mp' => 'Cobra Rocket', 'colt45_mp' => 'Colt .45', 'colt45_silencer_mp' => 'Colt .45 Silencer', 'concussion_grenade_mp' => 'Concussion Grenade', 'defaultweapon_mp' => 'Default Weapon', 'deserteagle_mp' => 'Colt Desert Eagle', 'deserteaglegold_mp' => 'Colt Desert Eagle Gold', 'destructible_car' => 'Exploding Vehicle', 'dragunov_acog_mp' => 'Dragunov ACOG', 'dragunov_mp' => 'Dragunov', 'flash_grenade_mp' => 'Flash Grenade', 'frag_grenade_mp' => 'Frag Grenade', 'frag_grenade_short_mp' => 'Short Fuse Frag Grenade', 'g3_acog_mp' => 'G3 ACOG', 'g3_gl_mp' => 'G3 Grenade Launcher', 'g3_mp' => 'G3', 'g3_reflex_mp' => 'G3 Reflex', 'g3_silencer_mp' => 'G3 Silencer', 'g36c_acog_mp' => 'G36c ACOG', 'g36c_gl_mp' => 'G36c Grenade Launcher', 'g36c_mp' => 'G36c', 'g36c_reflex_mp' => 'G36c Reflex', 'g36c_silencer_mp' => 'G36c Silencer', 'gl_ak47_mp' => 'Grenade Launcher AK-47', 'gl_g3_mp' => 'Grenade Launcher G3', 'gl_g36c_mp' => 'Grenade Launcher G36c', 'gl_m4_mp' => 'Grenade Launcher M4', 'gl_m14_mp' => 'Grenade Launcher M14', 'gl_m16_mp' => 'Grenade Launcher M16', 'gl_mp' => 'Grenade Launcher', 'helicopter_mp' => 'Helicopter', 'hind_ffar_mp' => 'HIND Rocket', 'humvee_50cal_mp' => 'Humvee .50 cal.', 'TT30_mp' => 'TT 30', 'location_selector_mp' => 'Location Selector', 'm4_acog_mp' => 'M4 ACOG', 'm4_gl_mp' => 'M4 Grenade Launcher', 'm4_mp' => 'M4', 'm4_reflex_mp' => 'M4 Reflex', 'm4_silencer_mp' => 'M4 Silencer', 'm14_acog_mp' => 'M14 ACOG', 'landmine_mp' => 'Landmine', 'm14_gl_mp' => 'M14 Grenade Launcher', 'm14_mp' => 'M14', 'm14_reflex_mp' => 'M14 Reflex', 'm14_silencer_mp' => 'M14 Silencer', 'm16_acog_mp' => 'M16 ACOG', 'm16_gl_mp' => 'M16 Grenade Launcher', 'm16_mp' => 'M16', 'm16_reflex_mp' => 'M16 Reflex', 'm16_silencer_mp' => 'M16 Silencer', 'm21_acog_mp' => 'M21 ACOG', 'm21_mp' => 'M21', 'm40a3_acog_mp' => 'M40A3 ACOG', 'm40a3_mp' => 'M40A3', 'm60e4_acog_mp' => 'M60E4 ACOG', 'm60e4_grip_mp' => 'M60E4 Grip', 'm60e4_mp' => 'M60E4', 'm60e4_reflex_mp' => 'M60E4 Reflex', 'm1014_grip_mp' => 'M1014 Grip', 'm1014_mp' => 'M1014', 'm1014_reflex_mp' => 'M1014 Reflex', 'mp5_acog_mp' => 'MP5 ACOG', 'mp5_mp' => 'MP5', 'mp5_reflex_mp' => 'MP5 Reflex', 'mp5_silencer_mp' => 'MP5 Silencer', 'mp44_mp' => 'MP44', 'p90_acog_mp' => 'P90 ACOG', 'p90_mp' => 'P90', 'p90_reflex_mp' => 'P90 Reflex', 'p90_silencer_mp' => 'P90 Silencer', 'radar_mp' => 'Radar', 'remington700_acog_mp' => 'Remington 700 ACOG', 'remington700_mp' => 'Remington 700', 'rpd_acog_mp' => 'RPD ACOG', 'rpd_grip_mp' => 'RPD Grip', 'rpd_mp' => 'RPD', 'rpd_reflex_mp' => 'RPD Reflex', 'rpg_mp' => 'RPG', 'saw_acog_mp' => 'SAW ACOG', 'saw_bipod_crouch_mp' => 'SAW Bipod Crouched', 'saw_bipod_prone_mp' => 'SAW Bipod Prone', 'saw_bipod_stand_mp' => 'SAW Bipod Standing', 'saw_grip_mp' => 'SAW Grip', 'saw_mp' => 'SAW', 'saw_reflex_mp' => 'SAW Reflex', 'skorpion_acog_mp' => 'Skorpion ACOG', 'skorpion_mp' => 'Skorpion', 'skorpion_reflex_mp' => 'Skorpion Reflex', 'skorpion_silencer_mp' => 'Skorpion Silencer', 'smoke_grenade_mp' => 'Smoke Grenade', 'usp_mp' => 'USP', 'usp_silencer_mp' => 'USP Silencer', 'uzi_acog_mp' => 'UZI ACOG', 'uzi_mp' => 'UZI', 'uzi_reflex_mp' => 'UZI Reflex', 'uzi_silencer_mp' => 'UZI Silencer', 'winchester1200_grip_mp' => 'Winchester 1200 Grip', 'winchester1200_mp' => 'Winchester 1200', 'winchester1200_reflex_mp' => 'Winchester 1200 Reflex', 'mod_melee' => 'Knife', 'mod_falling' => 'Falling', 'none' => 'Bad luck...' ) $m = array( 'mp_backlot' => 'Backlot', 'mp_bloc' => 'Bloc', 'mp_bog' => 'Bog', 'mp_cargoship' => 'Wet Work', 'mp_citystreets' => 'City Streets', 'mp_convoy' => 'Convoy', 'mp_countdown' => 'Countdown', 'mp_crash' => 'Crash', 'mp_crossfire' => 'Crossfire', 'mp_farm' => 'Down Pour', 'mp_overgrown' => 'Overgrown', 'mp_pipeline' => 'Pipeline', 'mp_shipment' => 'Shipment', 'mp_showdown' => 'Showdown', 'mp_strike' => 'Strike', 'mp_vacant' => 'Vacant', 'mp_crash_snow' => 'Winter Crash', 'mp_carentan' => 'China Town', 'mp_creek' => 'Creek', 'mp_broadcast' => 'Broadcast', 'mp_killhouse' => 'Killhouse', 'mp_backlot_night' => 'Backlot (Night)', 'mp_village' => 'Village', 'mp_village_night' => 'Village (Night)', 'mp_qmx_matmata' => 'Matmata' ) $e = array( 'bomb_plant' => 'Bomb Plant', 'bomb_defuse' => 'Bomb Defuse', 're_pickup' => 'Pickup', 're_capture' => 'Capture', 're_drop' => 'Drop' ) $b = array( 'head' => null, 'neck' => null, 'torso_lower' => null, 'torso_upper' => null, 'left_arm_upper' => null, 'left_arm_lower' => null, 'left_hand' => null, 'right_arm_upper' => null, 'right_arm_lower' => null, 'right_hand' => null, 'left_leg_upper' => null, 'left_leg_lower' => null, 'left_foot' => null, 'right_leg_upper' => null, 'right_leg_lower' => null, 'right_foot' => null )include - APP/Config/games/cod4.php, line 240 PhpReader::read() - CORE/Cake/Configure/PhpReader.php, line 72 Configure::load() - CORE/Cake/Core/Configure.php, line 299 AppController::loadGameConfig() - APP/Controller/AppController.php, line 258 AppController::beforeFilter() - APP/Controller/AppController.php, line 115 call_user_func - [internal], line ?? CakeEventManager::dispatch() - CORE/Cake/Event/CakeEventManager.php, line 242 Controller::startupProcess() - CORE/Cake/Controller/Controller.php, line 674 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 187 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 ServerPlayersController::index() - APP/Controller/ServerPlayersController.php, line 104 ReflectionMethod::invokeArgs() - [internal], line ?? Controller::invokeAction() - CORE/Cake/Controller/Controller.php, line 490 Dispatcher::_invoke() - CORE/Cake/Routing/Dispatcher.php, line 191 Dispatcher::dispatch() - CORE/Cake/Routing/Dispatcher.php, line 165 Object::requestAction() - CORE/Cake/Core/Object.php, line 106 include - APP/View/Elements/server_info.ctp, line 50
Error: Table xlr_history_monthly for model was not found in datasource default.
Notice: If you want to customize this error message, create app/View/Errors/missing_table.ctp
* Overrides __construct method to be able to use custom tables names*/public function __construct() {$this->setSource(Configure::read('options.table_history_monthly'));parent::__construct();
'xlr_history_monthly'
array( 'class' => 'MonthlyStat', 'alias' => 'MonthlyStat', 'id' => null )
}}if ($reflection->getConstructor()) {$instance = $reflection->newInstance($settings);} else {
array( 'class' => 'MonthlyStat', 'alias' => 'MonthlyStat', 'id' => null )
$this->{$modelClass} = ClassRegistry::init(array('class' => $plugin . $modelClass, 'alias' => $modelClass, 'id' => $id));if (!$this->{$modelClass}) {
array( 'class' => 'MonthlyStat', 'alias' => 'MonthlyStat', 'id' => null )
foreach ($this->uses as $modelClass) {list($plugin, $class) = pluginSplit($modelClass, true);if ($name === $class) {return $this->loadModel($modelClass);}
'MonthlyStat'
return $this->Components->load('Paginator')->settings;}if (isset($this->{$name})) {return $this->{$name};
'MonthlyStat'
$b3ID = $player['Player']['id'];$monthlyStats = $this->MonthlyStat->find('all', array('conditions' => array(
'MonthlyStat'
'456'
'action' => $request->params['action']));}return $method->invokeArgs($this, $request->params['pass']);
object(MonthlyStatsController) {
uses => array(
(int) 0 => 'PlayerStat',
(int) 1 => 'MonthlyStat',
(int) 2 => 'Dashboard.Option',
(int) 3 => 'Dashboard.Server',
(int) 4 => 'Dashboard.ServerOption',
(int) 5 => 'Dashboard.AppUser'
)
helpers => array(
(int) 0 => 'XlrFunctions',
(int) 1 => 'TwitterBootstrap.TwitterBootstrap',
(int) 2 => 'Gravatar.Gravatar'
)
components => array(
(int) 0 => 'XlrFunctions',
'DebugKit.Toolbar' => array(
'panels' => array(
[maximum depth reached]
)
),
(int) 1 => 'Users.RememberMe',
(int) 2 => 'Session',
(int) 3 => 'Cookie',
(int) 4 => 'Acl',
(int) 5 => 'Auth'
)
user => array()
name => 'MonthlyStats'
request => object(CakeRequest) {
params => array(
[maximum depth reached]
)
data => array([maximum depth reached])
query => array([maximum depth reached])
url => '2/monthly_stats/view/456'
base => ''
webroot => '/'
here => '/2/monthly_stats/view/456'
[protected] _detectors => array(
[maximum depth reached]
)
[protected] _input => ''
}
response => object(CakeResponse) {
[protected] _statusCodes => array(
[maximum depth reached]
)
[protected] _mimeTypes => array(
[maximum depth reached]
)
[protected] _protocol => 'HTTP/1.1'
[protected] _status => (int) 200
[protected] _contentType => 'text/html'
[protected] _headers => array([maximum depth reached])
[protected] _body => null
[protected] _file => null
[protected] _fileRange => null
[protected] _charset => 'UTF-8'
[protected] _cacheDirectives => array([maximum depth reached])
[protected] _cookies => array([maximum depth reached])
}
viewPath => 'MonthlyStats'
layoutPath => null
viewVars => array(
'isCaching' => true,
'isAuthorized' => false,
'user' => array()
)
view => 'view'
layout => 'default'
autoRender => true
autoLayout => true
Components => object(ComponentCollection) {
defaultPriority => (int) 10
[protected] _Controller => object(MonthlyStatsController) {}
[protected] _enabled => array(
[maximum depth reached]
)
[protected] _loaded => array(
[maximum depth reached]
)
}
viewClass => 'View'
View => null
ext => '.ctp'
plugin => null
cacheAction => false
passedArgs => array(
(int) 0 => '456'
)
scaffold => false
methods => array(
(int) 0 => 'view',
(int) 3 => 'checkCaching',
(int) 4 => 'getSubdomain',
(int) 5 => 'getDatabaseId',
(int) 6 => 'loadConfigOptions',
(int) 7 => 'loadServerConfigOptions',
(int) 8 => 'loadB3Servers',
(int) 9 => 'loadGameConfig',
(int) 10 => 'checkAuthorization',
(int) 11 => 'getUserData',
(int) 12 => 'getServerGroupId',
(int) 13 => 'isAuthorized',
(int) 14 => 'checkLicense',
(int) 15 => 'getServerName'
)
modelClass => 'PlayerStat'
modelKey => 'monthly_stat'
validationErrors => null
XlrFunctions => object(XlrFunctionsComponent) {
components => array(
[maximum depth reached]
)
settings => array([maximum depth reached])
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Toolbar => object(ToolbarComponent) {
settings => array(
[maximum depth reached]
)
controller => object(MonthlyStatsController) {}
components => array(
[maximum depth reached]
)
panels => array(
[maximum depth reached]
)
javascript => array(
[maximum depth reached]
)
css => array(
[maximum depth reached]
)
cacheKey => 'toolbar_cacheb63907f48c64f9083dc9d92d7f4db078'
cacheDuration => '+4 hours'
enabled => true
Session => object(SessionComponent) {}
[protected] _defaultPanels => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
RememberMe => object(RememberMeComponent) {
components => array(
[maximum depth reached]
)
request => object(CakeRequest) {}
settings => array(
[maximum depth reached]
)
Cookie => object(CookieComponent) {}
Auth => object(AuthComponent) {}
[protected] _defaults => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Session => object(SessionComponent) {
settings => array(
[maximum depth reached]
)
components => array([maximum depth reached])
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Cookie => object(CookieComponent) {
name => 'User'
time => '1 month'
path => '/'
domain => ''
secure => false
key => '0779b65e32b792d45842e3b598c19381705d6d69'
httpOnly => false
settings => array(
[maximum depth reached]
)
components => array([maximum depth reached])
[protected] _values => array(
[maximum depth reached]
)
[protected] _type => 'cipher'
[protected] _reset => null
[protected] _expires => (int) 0
[protected] _response => object(CakeResponse) {}
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Acl => object(AclComponent) {
Aro => object(Aro) {}
Aco => object(Aco) {}
settings => array([maximum depth reached])
components => array([maximum depth reached])
[protected] _Instance => object(DbAcl) {}
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Auth => object(AuthComponent) {
components => array(
[maximum depth reached]
)
authenticate => array(
[maximum depth reached]
)
authorize => array(
[maximum depth reached]
)
ajaxLogin => null
flash => array(
[maximum depth reached]
)
loginAction => array(
[maximum depth reached]
)
loginRedirect => null
logoutRedirect => array(
[maximum depth reached]
)
authError => 'Did you really think you are allowed to see that?'
unauthorizedRedirect => array(
[maximum depth reached]
)
allowedActions => array(
[maximum depth reached]
)
request => object(CakeRequest) {}
response => object(CakeResponse) {}
settings => array([maximum depth reached])
[protected] _authenticateObjects => array([maximum depth reached])
[protected] _authorizeObjects => array([maximum depth reached])
[protected] _user => array([maximum depth reached])
[protected] _methods => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Option => object(Option) {
b3Database => false
name => 'Option'
useTable => 'options'
tablePrefix => ''
validate => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'options'
primaryKey => 'id'
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'Option'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
belongsTo => array([maximum depth reached])
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
[protected] _schema => null
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
Server => object(Server) {
b3Database => false
name => 'Server'
useTable => 'servers'
tablePrefix => ''
belongsTo => array(
[maximum depth reached]
)
validate => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'servers'
primaryKey => 'id'
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'Server'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
ServerGroup => object(ServerGroup) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
ServerOption => object(ServerOption) {
b3Database => false
name => 'ServerOption'
useTable => 'server_options'
tablePrefix => ''
belongsTo => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'server_options'
primaryKey => 'id'
validate => array([maximum depth reached])
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'ServerOption'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
Server => object(Server) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
theme => 'default'
PlayerStat => object(PlayerStat) {
b3Database => true
name => 'PlayerStat'
useTable => 'xlr_playerstats'
belongsTo => array(
[maximum depth reached]
)
useDbConfig => 'b3'
id => false
data => array([maximum depth reached])
schemaName => 'SC'
table => 'xlr_playerstats'
primaryKey => 'id'
validate => array([maximum depth reached])
validationErrors => array([maximum depth reached])
validationDomain => null
tablePrefix => ''
plugin => null
alias => 'PlayerStat'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
Player => object(Player) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
[protected] _responseClass => 'CakeResponse'
[protected] _mergeParent => 'AppController'
[protected] _eventManager => object(CakeEventManager) {
[protected] _generalManager => object(CakeEventManager) {}
[protected] _listeners => array(
[maximum depth reached]
)
[protected] _isGlobal => false
}
}
array(
(int) 0 => '456'
)$response = $controller->response;$render = true;$result = $controller->invokeAction($request);if ($result instanceof CakeResponse) {
object(CakeRequest) {
params => array(
'plugin' => null,
'controller' => 'monthly_stats',
'action' => 'view',
'named' => array(),
'pass' => array(
(int) 0 => '456'
),
'server' => '2',
'isAjax' => false,
'models' => array(
'Option' => array(
[maximum depth reached]
),
'Server' => array(
[maximum depth reached]
),
'ServerOption' => array(
[maximum depth reached]
),
'AppUser' => array(
[maximum depth reached]
),
'Permission' => array(
[maximum depth reached]
),
'Aro' => array(
[maximum depth reached]
),
'Aco' => array(
[maximum depth reached]
),
'ServerGroup' => array(
[maximum depth reached]
),
'PlayerStat' => array(
[maximum depth reached]
),
'Player' => array(
[maximum depth reached]
)
)
)
data => array()
query => array()
url => '2/monthly_stats/view/456'
base => ''
webroot => '/'
here => '/2/monthly_stats/view/456'
[protected] _detectors => array(
'get' => array(
'env' => 'REQUEST_METHOD',
'value' => 'GET'
),
'post' => array(
'env' => 'REQUEST_METHOD',
'value' => 'POST'
),
'put' => array(
'env' => 'REQUEST_METHOD',
'value' => 'PUT'
),
'delete' => array(
'env' => 'REQUEST_METHOD',
'value' => 'DELETE'
),
'head' => array(
'env' => 'REQUEST_METHOD',
'value' => 'HEAD'
),
'options' => array(
'env' => 'REQUEST_METHOD',
'value' => 'OPTIONS'
),
'ssl' => array(
'env' => 'HTTPS',
'value' => (int) 1
),
'ajax' => array(
'env' => 'HTTP_X_REQUESTED_WITH',
'value' => 'XMLHttpRequest'
),
'flash' => array(
'env' => 'HTTP_USER_AGENT',
'pattern' => '/^(Shockwave|Adobe) Flash/'
),
'mobile' => array(
'env' => 'HTTP_USER_AGENT',
'options' => array(
[maximum depth reached]
)
),
'requested' => array(
'param' => 'requested',
'value' => (int) 1
)
)
[protected] _input => ''
}));}$response = $this->_invoke($controller, $request);if (isset($request->params['return'])) {
object(MonthlyStatsController) {
uses => array(
(int) 0 => 'PlayerStat',
(int) 1 => 'MonthlyStat',
(int) 2 => 'Dashboard.Option',
(int) 3 => 'Dashboard.Server',
(int) 4 => 'Dashboard.ServerOption',
(int) 5 => 'Dashboard.AppUser'
)
helpers => array(
(int) 0 => 'XlrFunctions',
(int) 1 => 'TwitterBootstrap.TwitterBootstrap',
(int) 2 => 'Gravatar.Gravatar'
)
components => array(
(int) 0 => 'XlrFunctions',
'DebugKit.Toolbar' => array(
'panels' => array(
[maximum depth reached]
)
),
(int) 1 => 'Users.RememberMe',
(int) 2 => 'Session',
(int) 3 => 'Cookie',
(int) 4 => 'Acl',
(int) 5 => 'Auth'
)
user => array()
name => 'MonthlyStats'
request => object(CakeRequest) {
params => array(
[maximum depth reached]
)
data => array([maximum depth reached])
query => array([maximum depth reached])
url => '2/monthly_stats/view/456'
base => ''
webroot => '/'
here => '/2/monthly_stats/view/456'
[protected] _detectors => array(
[maximum depth reached]
)
[protected] _input => ''
}
response => object(CakeResponse) {
[protected] _statusCodes => array(
[maximum depth reached]
)
[protected] _mimeTypes => array(
[maximum depth reached]
)
[protected] _protocol => 'HTTP/1.1'
[protected] _status => (int) 200
[protected] _contentType => 'text/html'
[protected] _headers => array([maximum depth reached])
[protected] _body => null
[protected] _file => null
[protected] _fileRange => null
[protected] _charset => 'UTF-8'
[protected] _cacheDirectives => array([maximum depth reached])
[protected] _cookies => array([maximum depth reached])
}
viewPath => 'MonthlyStats'
layoutPath => null
viewVars => array(
'isCaching' => true,
'isAuthorized' => false,
'user' => array()
)
view => 'view'
layout => 'default'
autoRender => true
autoLayout => true
Components => object(ComponentCollection) {
defaultPriority => (int) 10
[protected] _Controller => object(MonthlyStatsController) {}
[protected] _enabled => array(
[maximum depth reached]
)
[protected] _loaded => array(
[maximum depth reached]
)
}
viewClass => 'View'
View => null
ext => '.ctp'
plugin => null
cacheAction => false
passedArgs => array(
(int) 0 => '456'
)
scaffold => false
methods => array(
(int) 0 => 'view',
(int) 3 => 'checkCaching',
(int) 4 => 'getSubdomain',
(int) 5 => 'getDatabaseId',
(int) 6 => 'loadConfigOptions',
(int) 7 => 'loadServerConfigOptions',
(int) 8 => 'loadB3Servers',
(int) 9 => 'loadGameConfig',
(int) 10 => 'checkAuthorization',
(int) 11 => 'getUserData',
(int) 12 => 'getServerGroupId',
(int) 13 => 'isAuthorized',
(int) 14 => 'checkLicense',
(int) 15 => 'getServerName'
)
modelClass => 'PlayerStat'
modelKey => 'monthly_stat'
validationErrors => null
XlrFunctions => object(XlrFunctionsComponent) {
components => array(
[maximum depth reached]
)
settings => array([maximum depth reached])
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Toolbar => object(ToolbarComponent) {
settings => array(
[maximum depth reached]
)
controller => object(MonthlyStatsController) {}
components => array(
[maximum depth reached]
)
panels => array(
[maximum depth reached]
)
javascript => array(
[maximum depth reached]
)
css => array(
[maximum depth reached]
)
cacheKey => 'toolbar_cacheb63907f48c64f9083dc9d92d7f4db078'
cacheDuration => '+4 hours'
enabled => true
Session => object(SessionComponent) {}
[protected] _defaultPanels => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
RememberMe => object(RememberMeComponent) {
components => array(
[maximum depth reached]
)
request => object(CakeRequest) {}
settings => array(
[maximum depth reached]
)
Cookie => object(CookieComponent) {}
Auth => object(AuthComponent) {}
[protected] _defaults => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Session => object(SessionComponent) {
settings => array(
[maximum depth reached]
)
components => array([maximum depth reached])
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Cookie => object(CookieComponent) {
name => 'User'
time => '1 month'
path => '/'
domain => ''
secure => false
key => '0779b65e32b792d45842e3b598c19381705d6d69'
httpOnly => false
settings => array(
[maximum depth reached]
)
components => array([maximum depth reached])
[protected] _values => array(
[maximum depth reached]
)
[protected] _type => 'cipher'
[protected] _reset => null
[protected] _expires => (int) 0
[protected] _response => object(CakeResponse) {}
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Acl => object(AclComponent) {
Aro => object(Aro) {}
Aco => object(Aco) {}
settings => array([maximum depth reached])
components => array([maximum depth reached])
[protected] _Instance => object(DbAcl) {}
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array([maximum depth reached])
}
Auth => object(AuthComponent) {
components => array(
[maximum depth reached]
)
authenticate => array(
[maximum depth reached]
)
authorize => array(
[maximum depth reached]
)
ajaxLogin => null
flash => array(
[maximum depth reached]
)
loginAction => array(
[maximum depth reached]
)
loginRedirect => null
logoutRedirect => array(
[maximum depth reached]
)
authError => 'Did you really think you are allowed to see that?'
unauthorizedRedirect => array(
[maximum depth reached]
)
allowedActions => array(
[maximum depth reached]
)
request => object(CakeRequest) {}
response => object(CakeResponse) {}
settings => array([maximum depth reached])
[protected] _authenticateObjects => array([maximum depth reached])
[protected] _authorizeObjects => array([maximum depth reached])
[protected] _user => array([maximum depth reached])
[protected] _methods => array(
[maximum depth reached]
)
[protected] _Collection => object(ComponentCollection) {}
[protected] _componentMap => array(
[maximum depth reached]
)
}
Option => object(Option) {
b3Database => false
name => 'Option'
useTable => 'options'
tablePrefix => ''
validate => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'options'
primaryKey => 'id'
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'Option'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
belongsTo => array([maximum depth reached])
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
[protected] _schema => null
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
Server => object(Server) {
b3Database => false
name => 'Server'
useTable => 'servers'
tablePrefix => ''
belongsTo => array(
[maximum depth reached]
)
validate => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'servers'
primaryKey => 'id'
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'Server'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
ServerGroup => object(ServerGroup) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
ServerOption => object(ServerOption) {
b3Database => false
name => 'ServerOption'
useTable => 'server_options'
tablePrefix => ''
belongsTo => array(
[maximum depth reached]
)
useDbConfig => 'default'
id => false
data => array([maximum depth reached])
schemaName => 'xlrstats_xlrstats'
table => 'server_options'
primaryKey => 'id'
validate => array([maximum depth reached])
validationErrors => array([maximum depth reached])
validationDomain => null
plugin => 'Dashboard'
alias => 'ServerOption'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
Server => object(Server) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
theme => 'default'
PlayerStat => object(PlayerStat) {
b3Database => true
name => 'PlayerStat'
useTable => 'xlr_playerstats'
belongsTo => array(
[maximum depth reached]
)
useDbConfig => 'b3'
id => false
data => array([maximum depth reached])
schemaName => 'SC'
table => 'xlr_playerstats'
primaryKey => 'id'
validate => array([maximum depth reached])
validationErrors => array([maximum depth reached])
validationDomain => null
tablePrefix => ''
plugin => null
alias => 'PlayerStat'
tableToModel => array(
[maximum depth reached]
)
cacheQueries => false
hasOne => array([maximum depth reached])
hasMany => array([maximum depth reached])
hasAndBelongsToMany => array([maximum depth reached])
actsAs => null
Behaviors => object(BehaviorCollection) {}
whitelist => array([maximum depth reached])
cacheSources => true
findQueryType => null
recursive => (int) 1
order => null
virtualFields => array([maximum depth reached])
__backAssociation => array([maximum depth reached])
__backInnerAssociation => array([maximum depth reached])
__backOriginalAssociation => array([maximum depth reached])
__backContainableAssociation => array([maximum depth reached])
__safeUpdateMode => false
findMethods => array(
[maximum depth reached]
)
Player => object(Player) {}
[protected] _schema => array(
[maximum depth reached]
)
[protected] _associationKeys => array(
[maximum depth reached]
)
[protected] _associations => array(
[maximum depth reached]
)
[protected] _insertID => null
[protected] _sourceConfigured => true
[protected] _eventManager => object(CakeEventManager) {}
[protected] _validator => null
}
[protected] _responseClass => 'CakeResponse'
[protected] _mergeParent => 'AppController'
[protected] _eventManager => object(CakeEventManager) {
[protected] _generalManager => object(CakeEventManager) {}
[protected] _listeners => array(
[maximum depth reached]
)
[protected] _isGlobal => false
}
}
object(CakeRequest) {
params => array(
'plugin' => null,
'controller' => 'monthly_stats',
'action' => 'view',
'named' => array(),
'pass' => array(
(int) 0 => '456'
),
'server' => '2',
'isAjax' => false,
'models' => array(
'Option' => array(
[maximum depth reached]
),
'Server' => array(
[maximum depth reached]
),
'ServerOption' => array(
[maximum depth reached]
),
'AppUser' => array(
[maximum depth reached]
),
'Permission' => array(
[maximum depth reached]
),
'Aro' => array(
[maximum depth reached]
),
'Aco' => array(
[maximum depth reached]
),
'ServerGroup' => array(
[maximum depth reached]
),
'PlayerStat' => array(
[maximum depth reached]
),
'Player' => array(
[maximum depth reached]
)
)
)
data => array()
query => array()
url => '2/monthly_stats/view/456'
base => ''
webroot => '/'
here => '/2/monthly_stats/view/456'
[protected] _detectors => array(
'get' => array(
'env' => 'REQUEST_METHOD',
'value' => 'GET'
),
'post' => array(
'env' => 'REQUEST_METHOD',
'value' => 'POST'
),
'put' => array(
'env' => 'REQUEST_METHOD',
'value' => 'PUT'
),
'delete' => array(
'env' => 'REQUEST_METHOD',
'value' => 'DELETE'
),
'head' => array(
'env' => 'REQUEST_METHOD',
'value' => 'HEAD'
),
'options' => array(
'env' => 'REQUEST_METHOD',
'value' => 'OPTIONS'
),
'ssl' => array(
'env' => 'HTTPS',
'value' => (int) 1
),
'ajax' => array(
'env' => 'HTTP_X_REQUESTED_WITH',
'value' => 'XMLHttpRequest'
),
'flash' => array(
'env' => 'HTTP_USER_AGENT',
'pattern' => '/^(Shockwave|Adobe) Flash/'
),
'mobile' => array(
'env' => 'HTTP_USER_AGENT',
'options' => array(
[maximum depth reached]
)
),
'requested' => array(
'param' => 'requested',
'value' => (int) 1
)
)
[protected] _input => ''
}App::uses('Dispatcher', 'Routing');$Dispatcher = new Dispatcher();$Dispatcher->dispatch(new CakeRequest(), new CakeResponse(array('charset' => Configure::read('App.encoding'))));
object(CakeRequest) {
params => array(
'plugin' => null,
'controller' => 'monthly_stats',
'action' => 'view',
'named' => array(),
'pass' => array(
(int) 0 => '456'
),
'server' => '2',
'isAjax' => false,
'models' => array(
'Option' => array(
[maximum depth reached]
),
'Server' => array(
[maximum depth reached]
),
'ServerOption' => array(
[maximum depth reached]
),
'AppUser' => array(
[maximum depth reached]
),
'Permission' => array(
[maximum depth reached]
),
'Aro' => array(
[maximum depth reached]
),
'Aco' => array(
[maximum depth reached]
),
'ServerGroup' => array(
[maximum depth reached]
),
'PlayerStat' => array(
[maximum depth reached]
),
'Player' => array(
[maximum depth reached]
)
)
)
data => array()
query => array()
url => '2/monthly_stats/view/456'
base => ''
webroot => '/'
here => '/2/monthly_stats/view/456'
[protected] _detectors => array(
'get' => array(
'env' => 'REQUEST_METHOD',
'value' => 'GET'
),
'post' => array(
'env' => 'REQUEST_METHOD',
'value' => 'POST'
),
'put' => array(
'env' => 'REQUEST_METHOD',
'value' => 'PUT'
),
'delete' => array(
'env' => 'REQUEST_METHOD',
'value' => 'DELETE'
),
'head' => array(
'env' => 'REQUEST_METHOD',
'value' => 'HEAD'
),
'options' => array(
'env' => 'REQUEST_METHOD',
'value' => 'OPTIONS'
),
'ssl' => array(
'env' => 'HTTPS',
'value' => (int) 1
),
'ajax' => array(
'env' => 'HTTP_X_REQUESTED_WITH',
'value' => 'XMLHttpRequest'
),
'flash' => array(
'env' => 'HTTP_USER_AGENT',
'pattern' => '/^(Shockwave|Adobe) Flash/'
),
'mobile' => array(
'env' => 'HTTP_USER_AGENT',
'options' => array(
[maximum depth reached]
)
),
'requested' => array(
'param' => 'requested',
'value' => (int) 1
)
)
[protected] _input => ''
}
object(CakeResponse) {
[protected] _statusCodes => array(
(int) 100 => 'Continue',
(int) 101 => 'Switching Protocols',
(int) 200 => 'OK',
(int) 201 => 'Created',
(int) 202 => 'Accepted',
(int) 203 => 'Non-Authoritative Information',
(int) 204 => 'No Content',
(int) 205 => 'Reset Content',
(int) 206 => 'Partial Content',
(int) 300 => 'Multiple Choices',
(int) 301 => 'Moved Permanently',
(int) 302 => 'Found',
(int) 303 => 'See Other',
(int) 304 => 'Not Modified',
(int) 305 => 'Use Proxy',
(int) 307 => 'Temporary Redirect',
(int) 400 => 'Bad Request',
(int) 401 => 'Unauthorized',
(int) 402 => 'Payment Required',
(int) 403 => 'Forbidden',
(int) 404 => 'Not Found',
(int) 405 => 'Method Not Allowed',
(int) 406 => 'Not Acceptable',
(int) 407 => 'Proxy Authentication Required',
(int) 408 => 'Request Time-out',
(int) 409 => 'Conflict',
(int) 410 => 'Gone',
(int) 411 => 'Length Required',
(int) 412 => 'Precondition Failed',
(int) 413 => 'Request Entity Too Large',
(int) 414 => 'Request-URI Too Large',
(int) 415 => 'Unsupported Media Type',
(int) 416 => 'Requested range not satisfiable',
(int) 417 => 'Expectation Failed',
(int) 500 => 'Internal Server Error',
(int) 501 => 'Not Implemented',
(int) 502 => 'Bad Gateway',
(int) 503 => 'Service Unavailable',
(int) 504 => 'Gateway Time-out',
(int) 505 => 'Unsupported Version'
)
[protected] _mimeTypes => array(
'html' => array(
(int) 0 => 'text/html',
(int) 1 => '*/*'
),
'json' => 'application/json',
'xml' => array(
(int) 0 => 'application/xml',
(int) 1 => 'text/xml'
),
'rss' => 'application/rss+xml',
'ai' => 'application/postscript',
'bcpio' => 'application/x-bcpio',
'bin' => 'application/octet-stream',
'ccad' => 'application/clariscad',
'cdf' => 'application/x-netcdf',
'class' => 'application/octet-stream',
'cpio' => 'application/x-cpio',
'cpt' => 'application/mac-compactpro',
'csh' => 'application/x-csh',
'csv' => array(
(int) 0 => 'text/csv',
(int) 1 => 'application/vnd.ms-excel',
(int) 2 => 'text/plain'
),
'dcr' => 'application/x-director',
'dir' => 'application/x-director',
'dms' => 'application/octet-stream',
'doc' => 'application/msword',
'docx' => 'application/vnd.openxmlformats-officedocument.wordprocessingml.document',
'drw' => 'application/drafting',
'dvi' => 'application/x-dvi',
'dwg' => 'application/acad',
'dxf' => 'application/dxf',
'dxr' => 'application/x-director',
'eot' => 'application/vnd.ms-fontobject',
'eps' => 'application/postscript',
'exe' => 'application/octet-stream',
'ez' => 'application/andrew-inset',
'flv' => 'video/x-flv',
'gtar' => 'application/x-gtar',
'gz' => 'application/x-gzip',
'bz2' => 'application/x-bzip',
'7z' => 'application/x-7z-compressed',
'hdf' => 'application/x-hdf',
'hqx' => 'application/mac-binhex40',
'ico' => 'image/x-icon',
'ips' => 'application/x-ipscript',
'ipx' => 'application/x-ipix',
'js' => 'application/javascript',
'latex' => 'application/x-latex',
'lha' => 'application/octet-stream',
'lsp' => 'application/x-lisp',
'lzh' => 'application/octet-stream',
'man' => 'application/x-troff-man',
'me' => 'application/x-troff-me',
'mif' => 'application/vnd.mif',
'ms' => 'application/x-troff-ms',
'nc' => 'application/x-netcdf',
'oda' => 'application/oda',
'otf' => 'font/otf',
'pdf' => 'application/pdf',
'pgn' => 'application/x-chess-pgn',
'pot' => 'application/vnd.ms-powerpoint',
'pps' => 'application/vnd.ms-powerpoint',
'ppt' => 'application/vnd.ms-powerpoint',
'pptx' => 'application/vnd.openxmlformats-officedocument.presentationml.presentation',
'ppz' => 'application/vnd.ms-powerpoint',
'pre' => 'application/x-freelance',
'prt' => 'application/pro_eng',
'ps' => 'application/postscript',
'roff' => 'application/x-troff',
'scm' => 'application/x-lotusscreencam',
'set' => 'application/set',
'sh' => 'application/x-sh',
'shar' => 'application/x-shar',
'sit' => 'application/x-stuffit',
'skd' => 'application/x-koan',
'skm' => 'application/x-koan',
'skp' => 'application/x-koan',
'skt' => 'application/x-koan',
'smi' => 'application/smil',
'smil' => 'application/smil',
'sol' => 'application/solids',
'spl' => 'application/x-futuresplash',
'src' => 'application/x-wais-source',
'step' => 'application/STEP',
'stl' => 'application/SLA',
'stp' => 'application/STEP',
'sv4cpio' => 'application/x-sv4cpio',
'sv4crc' => 'application/x-sv4crc',
'svg' => 'image/svg+xml',
'svgz' => 'image/svg+xml',
'swf' => 'application/x-shockwave-flash',
't' => 'application/x-troff',
'tar' => 'application/x-tar',
'tcl' => 'application/x-tcl',
'tex' => 'application/x-tex',
'texi' => 'application/x-texinfo',
'texinfo' => 'application/x-texinfo',
'tr' => 'application/x-troff',
'tsp' => 'application/dsptype',
'ttc' => 'font/ttf',
'ttf' => 'font/ttf',
'unv' => 'application/i-deas',
'ustar' => 'application/x-ustar',
'vcd' => 'application/x-cdlink',
'vda' => 'application/vda',
'xlc' => 'application/vnd.ms-excel',
'xll' => 'application/vnd.ms-excel',
'xlm' => 'application/vnd.ms-excel',
'xls' => 'application/vnd.ms-excel',
'xlsx' => 'application/vnd.openxmlformats-officedocument.spreadsheetml.sheet',
'xlw' => 'application/vnd.ms-excel',
'zip' => 'application/zip',
'aif' => 'audio/x-aiff',
'aifc' => 'audio/x-aiff',
'aiff' => 'audio/x-aiff',
'au' => 'audio/basic',
'kar' => 'audio/midi',
'mid' => 'audio/midi',
'midi' => 'audio/midi',
'mp2' => 'audio/mpeg',
'mp3' => 'audio/mpeg',
'mpga' => 'audio/mpeg',
'ogg' => 'audio/ogg',
'oga' => 'audio/ogg',
'spx' => 'audio/ogg',
'ra' => 'audio/x-realaudio',
'ram' => 'audio/x-pn-realaudio',
'rm' => 'audio/x-pn-realaudio',
'rpm' => 'audio/x-pn-realaudio-plugin',
'snd' => 'audio/basic',
'tsi' => 'audio/TSP-audio',
'wav' => 'audio/x-wav',
'aac' => 'audio/aac',
'asc' => 'text/plain',
'c' => 'text/plain',
'cc' => 'text/plain',
'css' => 'text/css',
'etx' => 'text/x-setext',
'f' => 'text/plain',
'f90' => 'text/plain',
'h' => 'text/plain',
'hh' => 'text/plain',
'htm' => array(
(int) 0 => 'text/html',
(int) 1 => '*/*'
),
'ics' => 'text/calendar',
'm' => 'text/plain',
'rtf' => 'text/rtf',
'rtx' => 'text/richtext',
'sgm' => 'text/sgml',
'sgml' => 'text/sgml',
'tsv' => 'text/tab-separated-values',
'tpl' => 'text/template',
'txt' => 'text/plain',
'text' => 'text/plain',
'avi' => 'video/x-msvideo',
'fli' => 'video/x-fli',
'mov' => 'video/quicktime',
'movie' => 'video/x-sgi-movie',
'mpe' => 'video/mpeg',
'mpeg' => 'video/mpeg',
'mpg' => 'video/mpeg',
'qt' => 'video/quicktime',
'viv' => 'video/vnd.vivo',
'vivo' => 'video/vnd.vivo',
'ogv' => 'video/ogg',
'webm' => 'video/webm',
'mp4' => 'video/mp4',
'm4v' => 'video/mp4',
'f4v' => 'video/mp4',
'f4p' => 'video/mp4',
'm4a' => 'audio/mp4',
'f4a' => 'audio/mp4',
'f4b' => 'audio/mp4',
'gif' => 'image/gif',
'ief' => 'image/ief',
'jpg' => 'image/jpeg',
'jpeg' => 'image/jpeg',
'jpe' => 'image/jpeg',
'pbm' => 'image/x-portable-bitmap',
'pgm' => 'image/x-portable-graymap',
'png' => 'image/png',
'pnm' => 'image/x-portable-anymap',
'ppm' => 'image/x-portable-pixmap',
'ras' => 'image/cmu-raster',
'rgb' => 'image/x-rgb',
'tif' => 'image/tiff',
'tiff' => 'image/tiff',
'xbm' => 'image/x-xbitmap',
'xpm' => 'image/x-xpixmap',
'xwd' => 'image/x-xwindowdump',
'ice' => 'x-conference/x-cooltalk',
'iges' => 'model/iges',
'igs' => 'model/iges',
'mesh' => 'model/mesh',
'msh' => 'model/mesh',
'silo' => 'model/mesh',
'vrml' => 'model/vrml',
'wrl' => 'model/vrml',
'mime' => 'www/mime',
'pdb' => 'chemical/x-pdb',
'xyz' => 'chemical/x-pdb',
'javascript' => 'application/javascript',
'form' => 'application/x-www-form-urlencoded',
'file' => 'multipart/form-data',
'xhtml' => array(
(int) 0 => 'application/xhtml+xml',
(int) 1 => 'application/xhtml',
(int) 2 => 'text/xhtml'
),
'xhtml-mobile' => 'application/vnd.wap.xhtml+xml',
'atom' => 'application/atom+xml',
'amf' => 'application/x-amf',
'wap' => array(
(int) 0 => 'text/vnd.wap.wml',
(int) 1 => 'text/vnd.wap.wmlscript',
(int) 2 => 'image/vnd.wap.wbmp'
),
'wml' => 'text/vnd.wap.wml',
'wmlscript' => 'text/vnd.wap.wmlscript',
'wbmp' => 'image/vnd.wap.wbmp',
'woff' => 'application/x-font-woff',
'webp' => 'image/webp',
'appcache' => 'text/cache-manifest',
'manifest' => 'text/cache-manifest',
'htc' => 'text/x-component',
'rdf' => 'application/xml',
'crx' => 'application/x-chrome-extension',
'oex' => 'application/x-opera-extension',
'xpi' => 'application/x-xpinstall',
'safariextz' => 'application/octet-stream',
'webapp' => 'application/x-web-app-manifest+json',
'vcf' => 'text/x-vcard',
'vtt' => 'text/vtt',
'mkv' => 'video/x-matroska',
'pkpass' => 'application/vnd.apple.pkpass'
)
[protected] _protocol => 'HTTP/1.1'
[protected] _status => (int) 200
[protected] _contentType => 'text/html'
[protected] _headers => array()
[protected] _body => null
[protected] _file => null
[protected] _fileRange => null
[protected] _charset => 'UTF-8'
[protected] _cacheDirectives => array()
[protected] _cookies => array()
}