| Opponent | Confrontations | Win Rate | Opponents Skill | Win Probability | ||
|---|---|---|---|---|---|---|
- Paul![]() 0,100 | 45 kills: 32, deaths: 13 | 71% | 1.098 Not Qualified | 68.13% +1.27 skill (1) | ||
- MIDO![]() 0,100 | 27 kills: 20, deaths: 7 | 74% | 1.021 Not Qualified | 74.19% +1.03 skill (1) | ||
- Breeze_![]() 0,100 | 25 kills: 15, deaths: 10 | 60% | 1.170 Not Qualified | 61.90% +1.52 skill (1) | ||
- aviara_ro![]() 0,100 | 14 kills: 11, deaths: 3 | 79% | 981 Not Qualified | 77.07% +0.92 skill (1) | ||
- DeathWisches![]() 0,100 | 14 kills: 7, deaths: 7 | 50% | 1.237 Not Qualified | 55.63% +1.77 skill (1) | ||
- VedoBuraz![]() 0,100 | 4 kills: 2, deaths: 2 | 50% | 892 Not Qualified | 82.53% +0.70 skill (1) | ||
- SERGO![]() 0,100 | 3 kills: 3, deaths: 0 | 1.166 Not Qualified | 62.25% +1.51 skill (1) | |||
- gaugecontrol![]() 0,100 | 3 kills: 3, deaths: 0 | 828 Bootcamp League | 85.76% +0.57 skill (1) | |||
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Click opponent to see the detailed stats. Click to see more comparison details. (1) The calculated skill that you might gain by winning the next confrontation is approximate. A kill bonus or weapon modifier may very well influence the exact amount. |
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| Worst Enemy |
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| VedoBuraz Better avoid this opponent next time |
| Skill Booster |
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| DeathWisches Gain optimal skill by winning next confrontation |
| Push Over |
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| gaugecontrol Collect your easy points here |
| Skill Sponsor |
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| gaugecontrol Paid his dues, better thank this opponent next time around |